I don't think we've established any kind of general approach for this. My thinking is that I generally prefer ```uint32_t``` over ```quint32``` (which both resolve to ```unsigned int```), since it should be more portable, especially for people copy-pasting code. It's also a bit more of a standard.

Obviously this line of code in particular isn't going to work on any platform aside from Qt, so if it's a blocker I'll change it.