moving modelname outside of gameobject struct
moving modelname outside of gameobject struct
removing placementsideeffect from gameobject
adding protocol buffer contracts
fixing object placement bug
adding option to cull disabled objects to objectbuffer
adding option to cull disabled objects to objectbuffer
adding game object serialization
fixing offset bug in ExtractSerializationStruct
changing type to struct
using overloaded equals for identifier equality
fixing serialization bug
adding save feature
adding class files for tracking subsystems
applying code cleanup