OS X window creation not working yet. Weird.
GLFW3 still not working on OS X....
Tweaking Makefile
Fixing some issues with SimpleEngine test
Merge branch 'master' of https://github.com/palistov/bakge into to_glfw3
OS X builds with GLFW
Updating Engine class. Update has DeltaTime param
Now using Microseconds for time values
Clock test now sleeps for argv[1] usec (<= 5000000)
Merge branch 'palistov_engine'
Thread class fixes.
Win32 threads
Tweaking stuff related to threads/windows
Win32 threads not terminating properly
Fixing issue with Win->IsOpen() (see ext desc)
IsOpen() was always returning true on a window that was closed on another
thread. Strange. Works now on Win32, need to do testing on X11
Merge branch 'palistov_window'

Conflicts:
	src/core/Window.cpp
Deferred renderers now part of project
Merge branch 'master' of https://github.com/palistov/bakge
Trimming trailing spaces from files.
SimpleEngine now an example
Examples are not unit tests -- they are more complex programs with their
own builds which showcase features of Bakge.
Tweaking CMakeLists