new: pfamain, modified: existing modules to include changes
moved include 'hack.h' line
Now including the database insert
introduced unix socket, works partially with netcat
Add a builder reading in the socket
Updating README with the libunixsocket-java as dependency
wait for a client + updates according to new protocol
Updating parsing system
Some updates to bot added, now compile and start execution, failing because there's no unixsocket opened
Merge remote-tracking branch 'origin/dev' into java_sp_update
Debug informations added
bot can now connect before the game starts
Merge remote-tracking branch 'origin/dev' into java_sp_update
Double cleanup when calling terminate()
send map size
Merge remote-tracking branch 'origin/dev' into java_sp_update
Merge remote-tracking branch 'origin/dev' into java_sp_update
Da holy S
Adding debug printing, including an hack to skip class choice and now creating an emptymap on Bot creation
using winid to block some windows