Added NetworkGame and NetworkPlayer in anticipation for network play.
Created ServerView and ClientView with code in place. Not quite
working, still getting a refused connection error in ClientView when
trying to open the socket.
More bug fixes to ClientView and ServerView.
Finally managed to get the ClientView talking to the ServerView.
Current bugs still remain, such as ServerView not showing its game
board matrix, and proper networkable placemarker support is unfinished.