To commit
Implementing tryOut on fsm
Merge branch 'master' into fsm
Implemented tryOut for FSM. should work if efficient pathfinding
Still working on tryout
Bloddy pathfinding of my two
Merging conflict. yes.
COnflicts
Added creditsPanel
Started working on optionsPanel, added working buttons.
MC
Prep for controlPanel
Started working on Keys modifying stuff. added files and system to get the pressed key
Saving and Loading control keys
Controls selection fully implemented (loading, saving, SWAGing...)
Well that's nicely drawn. Thanks Lenny
ControlManager displays Key name
I can sit wherever I want
MC
Dirt only paints where it needs to