Begin static mesh refinement features
Change the fish_[del|new] functions to fish_state_[del|new]
Make the fluids_descr_setfluid function a little prettier
Write the allocate function for a fish_block
Write a fish_block_deallocate function
Move smr1d.c to block.c
Add a skeletal file to start experimental smr1d solver
Add a fish_block_mapbuffer function
Give fish_block a physical extent: x0, x1
Add the fish_block_gridspacing function
Replace smr1d.c file
Give block functions to Lua control
Write a simulation class to evolve a single block with fish_block API
Fix a memory error, forgot to free the block
Add a fluids_state_copy function
Change the way boundary conditions are applied, add neighbor blocks
Add a time_derivative field to fish_block
Change time update scheme to be managed by Lua, get first order working
Clear out monolithic fish_block_update function
Add temp_conserved field to fish_block