Testing side of recent gamelib refactoring
Latest gamelib
Testing side of recent gamelib refactoring
Slight cleanup; removed Init method
(Re)-fixed transparency bug with static backgrounds; no transparency
Added namespace declarations
Load method is now void of return
Testing side of recent gamelib refactoring
Testing side of recent gamelib refactoring
Rename of GameApp to SDL_App
Renamed SDLInput to SDL_Input; renamed Input method to SHandleInput
Changed arguments for HandleINput to void*; all other values to int32_t
Latest gamelib
Renamed GameState.h to GameState.hpp
Latest testing of gamelib repo changes
Clean up on comments
Major refactoring work merging from feature_SDL-Display branch onto 'dev'