Simplified UI object type branches.
Removed nuget packages for javascript libraries
Removed animation for jstree instances. Added ViewModel repopulation when object is added / deleted.
Added OnChange event to tileset sprite sheet selection so that clicking and arrow keys will both function
Show/hide functionality for collision boxes. Worked on making some things a little more efficient.
Refactored some of the UI logic to be based on Knockout view model data. Also fixed issue where the status of one object would be reloaded if the object mode was changed.
Some more UI refactoring
Fixed object refreshing bug with GraphicResourceID
Setting up collision box saving in the screen
Moved network project packets, event args, and business objects to the WinterEngine.DataTransferObjects project. Updated namespace references.
Master -> DI branch merge