Initial commit
Signed-off-by: Rseifert <rseifert.phone@gmail.com>
Updated for UE 3.1
Changed version #
stuff
Seperated pipes from mods

Seperated pipes and there related files from steam power in order to
make it it's own mod. Too do so a lot of classes where edited to fit the
new API. Though the code has bugs that still need fixed. Main bug: pipe
only transfer if the consumer falls under the pipes max volume.
Remove old code

*already remove from main code but forgot to delete from git repo
Fixed liquid storage

Liquid entering was being used as the current liquid storage. Fixed so
liquid entering added to current
Code Clean up

messed with some code and cleanup a little
Update master
Update master
Update master
Updates.
Texture Files now included
Merge pull request #1 from atrain99/master

Changed Pipe tileEntity, the API interfaces, added textures.
removed unNeeded Code Sorry aTrain but canRecieveLiquid is used to determin connection
removed unneeded code. canProduceLiquid is use to control connections. No need to double up code
Code upload

no real changes
Added Test Item

Use this too get volume in pipes
Version Change