Corrected the types tested in getMinSize.
Rename getMinSize to GetMinSize.
fix -Wswitch warning in TextureGL.cpp GetMinSize (again)

last time: c2585650941ceb7239f5eedd36cc8fdccf5917bc
Merge branch 'FixDDSIssue'
Make sure that I'm actually using the centre of the city rather than the spaceport location.
reorganise debug overlay. now doesn't crash in hyperspace
Subtract 50% of the price of the players ship from the cost of the new one.
Refund the difference.
Merge remote-tracking branch 'fluffyfreak/FixShipTradePrices'
Don't recreate collision mesh for every ModelBody. Fixes #2346
Update changelog
Merge remote-tracking branch 'fluffyfreak/ProfileCities'
Replace all define constants in .cpp files with static const
Change some uint32_t -> Uint32, because that's our dominant style
Change a couple of types to avoid signed comparison warnings
Merge branch 'fix-constants-style'
Remove remnants of OpenGL matrix stack use, except in old GUI
Remove GL matrix stack use in terrain rendering
Avoid some redundant state changes
Make sure that binary stars are well separated.
Respect reference frame of sibling stars in multi-star systems (fixes #2344).
Bump savegame version.