Bug 832101 - Don't fluff out click targets for events from non-touch input [r=roc]
Bug 833663 - Set MOZ_SOURCE_TOUCH for simulated mouse events in Gonk [r=cjones]
Bug 789358 - Re-enable click target fluffing in B2G [r=cjones]
Bug 255982 - Add crashtests.
Bug 286491 - Add crashtest.
Bug 309322 - Add crashtests.
Bug 321224 - Add crashtest.
Bug 325377 - Add crashtest.
Bug 341382 - Add crashtests.
Bug 344557 - Add crashtests.
Bug 831701 - Finish active updates unless the user swtiches to a newer one. Remove stale updates. r=rstrong

Once the user starts to download an update, stick to that update until the user cancels the download and does a "Check Now".

If a newer update is started and a stale update is detected, remove the stale update.

If a download fails due an update being in the applied state, prompt the user to apply it.

If an update was fully downloaded, but interrupted during verification, then don't redownload.
Bug 831701 - Missing a change that was supposed to be in the previous patch. r=me
Bug 827170 - Clamp intermediate surface's framebuffer dimensions to what is supported by the GL - r=BenWa

Without this, we have assertion failures as we fail to create our textures and subsequently
we have incomplete framebuffers. The present patch is a short-term compromise: to avoid
asserting, we just clamp texture sizes. That can result in fuzzy rendering. Ideally
(with some suitable tiling) we wouldn't have to do that.
Bug 832576 - Fix perf regression in WebGL uniform setters - r=jgilbert
Bug 832831 - Make NS_ASSERT_OWNINGTHREAD_AND_NOT_CCTHREAD fatal - r=khuey
Bug 834674 - IDBTransaction: no need for custom CC code to traverse/unlink arrays of pointers - r=smaug
Bug 791432 -  blacklist WebGL on HTC One S ("ville") - r=jgilbert
Bug 827280 - Part 1: IDLs. r=sicking a=tef+
Bug 827280 - Part 2: DOMEvent. r=philikon a=tef+
Bug 827280 - Part 3: MobileConnection. r=philikon a=tef+