Fix MSVC project files

yay relative paths
[Android] Remove unnecessary equals comparison in VideoSettingsFragment.java in function SupportsGLES3(). contains() can handle this situation.
Fix Windows vcxproj files.
Missed OGL includes apparently.
[ARM] Update the ArmEmitter with a bunch of NEON emitters. This adds around 47 instruction emitters if I counted correctly. None well tested at this point. On going to add all the NEON emitters.
.gitignore: Prevent Debugger directory from being removed again
[Android] Rephrase a comment in VideoSettingsFragment.java.
[Android] Change the names of the functions responsible for loading/saving config values in UserPreferences.java. Makes readability better, since they have names that actually go with each other now. LoadIniToPrefs() and SavePrefsToIni().
Fix accept() bug, which was using the wrong isRW for error conversion.
Also fixed a debug issue where local_name is used uninitialised.
Missed a accept error handler.
Init instead of memset.
Fix references for OGL, SW and D3D.
C.K. should fix his website before throwing stones at obsolete xml.
{Android] Eliminate need for even using a byte array when copying assets over.
Don't waste time looking up the block if enableBlocklink is off anyway.
Fix unicode support for File::Rename() on windows.

Partial fix of issue 6721.
Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove it, and/or blow up trying to remove it, if the path isn't ascii.

Fixes issue 6721.