Added Vec2i, Vec2ui, Vec3i, Vec3ui, Vec4i and Vec4ui headers to CMake header list
Added Vec*b, Vec4ub, Vec*s, Vec*i, Vec*ui serializers
Merge branch 'master' of https://github.com/openscenegraph/osg into dev
From Sergey Polischuk, "this patch fixes light id in gl modes for osg::LightSource's readed from fbx (previously all lightsources were setting GL_LIGHT0 mode, while osg::Lights were using different id's), and enables GL_LIGHT# on root node for all lights contained in model
"
From Laurens Voerman, "while updating dependencies I found a problem with libgif 5 from http://sourceforge.net/projects/giflib/
a change in version 5.0.0 required a call to the fuction "DGifOpen" to pass an int ref for an error code.
My fix ignores the error, just fixes the compile."
Merge branch 'master' of https://github.com/openscenegraph/osg into dev
From Laurens Voerman, "Autodesk released a new version of their FBX Software Development Kit (web page http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775847).
The API has changed quite a bit, so lots of changes had to be made in the osg readerwriter. The preious version of the FBX SDK (2013.3) already deprecated a lot of the names and functions. The code I submit now still compiles against 2013.3 (possibly needs a #define FBX_NEW_API). Not sure if that's useful, but it might ease the transition."
Updated version and so_version in prep for 3.1.8 developer release
Merge branch 'master' of https://github.com/openscenegraph/osg into dev
Merge branch 'master' of https://github.com/openscenegraph/osg into dev