Core/LFG: Implemented Dungeon Finder Events (testing)

Signed-off-by: Image <EmageDev@gmail.com>
tabs &  english where needed.

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Handler: More white space cleanup
Merge https://github.com/ImageDev/SkyFireEMU
Core/DStores: Fixed issue is core not reading spellauraoptions from DBCs
 - Someone didn't finish their implementation.

Signed-off-by: bootz <bootz@projectskyfire.org>
Revert that sql, this was not to go in yet. :s derp derp

Signed-off-by: bootz <bootz@projectskyfire.org>
Merge pull request #826 from MobileDev/master

Serveral fixes
Merge pull request #825 from roc13x/master

Core/DBLayer: Fix some forgotten alignments
DB: Added missing SQL from commit 662dc09945c5e600824e4b680f3744c35831bcef
thanks @Noct1s for catching that.

Signed-off-by: bootz <bootz@projectskyfire.org>
Merge pull request #827 from MobileDev/master

Added missing db
* Core/Spells: Refactored variable names/comments for SPELL_AURA_BYPASS_ARMOR_FOR_CASTER

* Core/Spells: Added check to SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER.

Signed-off-by: bootz <bootz@projectskyfire.org>
* Core/Spells: Fixed Implementation of  SPELL_AURA_MOD_AUTOATTACK_DAMAGE.
Core/Spells: Corrected SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE.

Signed-off-by: bootz <bootz@projectskyfire.org>
Fixed line endings in sql files.

Signed-off-by: SkyFire <admin@projectskyfire.org>
Core: Cleanup& proper alignments done to SharedDefines.h
 - Added a couple of SpellCastResult's that were missing for 4.0.6

Signed-off-by: bootz <bootz@projectskyfire.org>
Merge pull request #828 from MobileDev/master

 Cleanup & realignments.
once again fixin effn tabs :x

Signed-off-by: bootz <bootz@projectskyfire.org>
Core/Loading: Make GameObject loot loading faster by removing an unneeded call to an expensive method.
Patch by Subv By suggestion from Manuel.
https://github.com/TrinityCore/TrinityCore/commit/6400c13fcb342fff7e2d808e469f2c57d83766c5
Cleanup my mess. ;)

Signed-off-by: SkyFire <admin@projectskyfire.org>