test_tracker: Fix bug when controller isn't tracked initially
Working on cubes example
Rendering of camera image using shader programs
Remove GLUT / Fixed Function Pipeline usage
Cube and lighting
Fix blending, make cube snapshots
Add distance example
Mirroring
Game prototype
Initial test for whack-a-cube
whack a cube game
Move things around, fullscreen support
Afterglow, faster highlighting
Fix bug in highlight max count calculation
Add "multiple controllers" example
Document hit distance threshold