Add PathfinderGoalSit for diff visibility
Fix "setSitting" on tameable animals. Fixes BUKKIT-1534

This makes it so animals (tame or not) will sit properly and not move
around.

Wild animals that are sitting may override the sitting position if
they are attacking.
Move the tile entity with the falling block. Adds BUKKIT-3349

Allows for interesting things to be done with world.spawn()
Implement fishing experience. Adds BUKKIT-3348
Update calls to DyeColor getData and getByData. Addresses BUKKIT-2786

These two methods are now deprecated and replaced by the strictly
equivalent calls using wool data.
Update unit test to reflect firework color fix. Fixes BUKKIT-3382

The ItemDye color-int array uses dye data values, not wool.
Various ItemMeta fixes.

Fixes BUKKIT-3408, BUKKIT-3190, BUKKIT-3191, BUKKIT-3407

These changes relate mostly to semantical changes for serialization
contract, exception of changing the map scaling value from byte to boolean,
what it should have been in the first place. Appropriate unit tests were
added for CraftMapMeta, as they were missing.
Spawn monsters without prematurely exiting. Fixes BUKKIT-3425

By using return 0, we exit the loop prematurely preventing other
creature types from being spawned if one type is set to 0. By using
continue we move on to the other types and allow them to spawn
properly.
Add ItemStackMapTest

This test was missing from c056293b38cb9a1296937d91746b175252be044a