Ship Odyssey: Extracted code from BoatSailAnim.swf into two .as files. Used proper crane events in mxml
Ship Odyssey: Crane can now be dragged to zero. Padding on the scale had been reduced.
Chainsaw & Ship Odyssey: Update .swf from merged code
Merge branch 'serg-TP-data-games/master'
Ship Odyssey: bug fix: don't round RatReadings numbers, so they correctly display with one decimal point.
Update version to v.2013.06.24
Ship Odyssey: Code taken out of BootyMeter.swc and moved into BootyMeterCostBar. Loot meter 'goal' text alligned. Chance of hook grabbing nothing implemented.
Merge branch 'seg-srri-umass-tp-data-games/master'