fix for Chainsaw bug #178, fuel starts draining before 'Go' appears. Also handles case where mouse is down when 'Go' appears
added local swf files to trusted sandbox, fixes issue #175, supress security sandbox violation messages
added local SWFs to trusted sandbox in Chainsaw, fixes issue #175, supress security messages
undoes previous security sandbox violation fixes, couldn't be implemented with relative paths
undoes security fixes for chainsaw, accidentally made into two commits. reverts fix for issue #175
basic chunking of data implemented. variables for max and min num chunks before expert guesses added. fixes issue #179
bug fixes for chunking of data. addresses issue #179
Merge branch 'russphelan-data-games/master'
more bugfixes for chunking of data, ref issue #179
Inference Games: clean up logic of expert guesses during a "add chunk"
Separate sawdust particle systems for each log, sawdust lands under each log.
Merge branch 'MikeSalyh-TP-data-games/master'
Using the flash logger to print debug messages.

Using 'INFO' logging level to prevent 'DEBUG' messages from being printed
Merge branch 'master' of github.com:serg-srri-umass/TP-data-games
Sawdust particles now have a random size variance.

The magnitude is set by the sizeVariance variable. If sizeVariance is 0, the particles will all be the same size.
DGInterface:deletePreviousCaseData() now optionally deletes the event cases in the current game.
ShipOdyssey now correctly "clears the graph" between treasure locations, by clearing the event cases in the currently active game.  Now 'v.2013.10.21b'
Merge branch 'serg-TP-data-games/master'