Added demo thumbnails.
* 04/07/2013 0.6 Build 52 *
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* Changed. Some functions from Matrix objects to Matrix class.
* Added. Modification to CAAT.Math.Rectangle . if no parameters in constructor is set to empty.
* Fixed. CAAT.Foundation.UI.Label dependencies.
* Fixed. CAAT.Foundation.Actor dependencies.
* Added. Capture skeletal animation on-the-fly to an spriteSheet.
Reversed change from 0.6 build 52 as it breaks auto scaling of scenes/actors etc (director.enableResizeEvents)
Added removeScene and findScene methods. Changed setScene to accept either scene index or scene object.
If a CatMulRom is not closed, duplicate the first and last points to let it build the curve correctly
Made compile scripts a bit more friendly to other developers by moving all configuration variables to 1 single script
removed unreachable code
small change, let closure compiler find the build dir configured in variables script
Optimization: re-use inverse matrix objects instead of letting getInverse() create an inverse every single animation frame
Further optimisation, removed unneeded assignment of inverse matrix and added optimisation to ActorCSS as well