Do not build android on Release|Win32
Dead code removed
Small refactor: easier ResourceQuery construction.
LiveTests checkColor(): do not require exact color, accept 1 LSB difference.
Refactor: split native surfaces code from gl-state
DGLWrapper refactor: split debugger.cpp code (+ small header usage fixes).
Refactor: reduce gl-serialized.h. Maybe split message.h as next step?
Move code from ProgramAction::Pre (should be in ProgramAction::Post!)