major changes to menu aesthetics to handle Issue #29 and a resulting map tweak
fixed problem with y positioning but only temporarily... I may need to open an issue on that...
fixed up left menu slider from jumping around
fixed jump() bug in the radar
first work on rivers started! :-D
I'm relatively happy with rivers now
fixed error with moving out of the map
rivers now spawn on rough _or_ mountaineaous terrain
started work on Issue 31
tweaked slider appearance and more cleanup
more cleanup and implemented translate() for the left menu, greatly improving performance
tweaked radar slider positioning and size
worked on listeners, radar
Set up the global menu options as translate()
cleaned up radar clickables
Worked on exec panel
More cleanup of listeners - Canvas width and height need to be kept in the HTML though :(
Finished work on Issues #16 and #28
trying to sqaush the bug from issue #30...
Improved loader bar by using transforms...