Add onplay event
Make sure the soundId is actually unique
When using HTML5 Audio, make sure the audio node being pulled from the pool is ready to play, and defer playback until it can be played if it isn't.
Make sure the 'onend' timer gets cleared
Add support for playing audio from base64 encoded strings (add the base64 string to the array of urls just like you would a source url)
Update minified version and bump to v1.0.8