Merge branch 'master' into 1.6.4
Added a method to check, wether the buildcraft API is avaiable.
Eclipse added an useless import
Now we have real install checks

I have to find out the modid from AE and, also we have to do
everything, that is related to other mods in the PostInit
Made a super class for Inventories
Now using the dropItems method everywhere

Thx to SonarQube
Merge branch 'master' into 1.6.4

Conflicts:
	common/industrialscience/modules/fishing/FishingBlock.java

common/industrialscience/modules/fishing/TileEntities/AbstractFishTrapTi
leEntity.java

common/industrialscience/modules/fishing/TileEntities/BasicFishTrapTileE
ntity.java

common/industrialscience/modules/fishing/TileEntities/BasicLobsterTrapTi
leEntity.java

common/industrialscience/modules/fishing/TileEntities/TrapCraftingTableT
ileEntity.java
I hate git conflicts...
This name has also to be in uppercase letters
Updated the modules references
Organized Imports
Moved the proxies into their own package
Completly overworked the multiblock system
Merge branch '1.6.4'