new class just for the generations
cocktails have names now, no need to use a database
now has
* allowed and forbidden ingredients for each evolutionmanager
* an rmi server to communicate with the gui
more methods to rmi, changed the way fitness is set
in the database a table is created for every evolutionStack
create a new evolutionmanager from the web interface
web interface can list available evolution stacks
new fitnesscheck, rmi server and client, dbfile can be changed during run (but this causes a bug :( )
sooo many bugs. but now they are squashed :D
mutation standard deviation is now a property. properties can be changed in the webinterface
small change in RemoteOrderInterface to make different recombinations or fitnessChecks
just a few improvements to before
cocktails now have a boolean queued; better way to handle admin properties
elite cocktails have a dummy (a boolean ;-) )
new constructor for evolutionstack
fixed bug in generateRandomCocktail
delete method in queue
added a thread to connect the queue and the serial interface
the queue doesn't need to be a thread
RMI server can query old generations; thread sleeps when tired :)