Visibility state now more accurately is the 'invisibility' state. Allows for all 3 known values, now (AI could care less).
Merge branch 'master' of https://github.com/twostars/snoxd-koserver
CUser::StateChange() tweaked to handle the new flag.
Fixed up an accidental override. StateChange() really needs an overhaul; way too much is accessible to the user right now.
Cleaned up CUser::StateChange() + CUser::StateChangeServerDirect() a little. /view & /unview commands now work.
Some fixes, I guess