Create a single instance of the debug windows and keep them
Don't enable memory window at the start
Watch for consistently high flips, not spurts.
Clear the mixbuffer when all channels empty.
Fix debugger wstring usage.
Minor fix 'useBufferedRendering' bool variable
Open files using wide functions on win32.

Fixes #3432.
Merge pull request #3430 from unknownbrackets/framebuf-wait

Watch for consistently high flips, not spurts
Merge pull request #3435 from unknownbrackets/audio-minor

Clear the mixbuffer when all channels empty
Merge pull request #3437 from raven02/patch-22

Minor fix 'useBufferedRendering' bool variable
Merge pull request #3438 from unknownbrackets/win32-unicode

Fix wide char usage in the debugger (garbage func names) and file handling
softgpu: Use switch case for different texture mapping mode
Merge pull request #3439 from raven02/patch-23

softgpu: Use switch case for different texture mapping mode
softgpu : use switch case for texture format
Merge pull request #3420 from Kingcom/Debug

Don't recreate debug windows
GLES SW: inline with HW using 0,0,1 ;
Merge pull request #3440 from raven02/patch-24

GLES SW: inline with HW using 0,0,1 for non-normal case
Detect Ouya correctly, for keymap assignment
Merge pull request #3441 from raven02/patch-23

softgpu : use switch case for texture format
Win32: Update OSK bypass with Unicode/wchar/wstring support.