Input: Send events one packet at a time

On heavy event loads, such as a multitouch driver, the irqsoff latency
can be as high as 250 us.  By accumulating a frame worth of data
before passing it on, the latency can be dramatically reduced.  As a
side effect, the special EV_SYN handling can be removed, since the
frame is now atomic.

This patch adds the events() handler callback and uses it if it
exists. The latency is improved by 50 us even without the callback.

Change-Id: Iebd9b1868ae6300a922a45b6d104e7c2b38e4cf5
Cc: Daniel Kurtz <djkurtz@chromium.org>
Tested-by: Benjamin Tissoires <benjamin.tissoires@enac.fr>
Tested-by: Ping Cheng <pingc@wacom.com>
Tested-by: Sedat Dilek <sedat.dilek@gmail.com>
Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>

Input: Improve the events-per-packet estimate

The events-per-packet estimate has so far been used by MT devices
only. This patch adjusts the packet buffer size to also accomodate the
KEY and MSC events.  Keyboards normally send one or two keys at a
time. MT devices normally send a number of button keys along with the
MT information.  The buffer size chosen here covers those cases, and
matches the default buffer size in evdev. Since the input estimate is
now preferred, remove the special input-mt estimate.

Reviewed-and-tested-by: Ping Cheng <pingc@wacom.com>
Tested-by: Benjamin Tissoires <benjamin.tissoires@enac.fr>
Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
PM: Introduce suspend state PM_SUSPEND_FREEZE

PM_SUSPEND_FREEZE state is a general state that
does not need any platform specific support, it equals
frozen processes + suspended devices + idle processors.

Compared with PM_SUSPEND_MEMORY,
PM_SUSPEND_FREEZE saves less power
because the system is still in a running state.
PM_SUSPEND_FREEZE has less resume latency because it does not
touch BIOS, and the processors are in idle state.

Compared with RTPM/idle,
PM_SUSPEND_FREEZE saves more power as
1. the processor has longer sleep time because processes are frozen.
   The deeper c-state the processor supports, more power saving we can get.
2. PM_SUSPEND_FREEZE uses system suspend code path, thus we can get
   more power saving from the devices that does not have good RTPM support.

This state is useful for
1) platforms that do not have STR, or have a broken STR.
2) platforms that have an extremely low power idle state,
   which can be used to replace STR.

The following describes how PM_SUSPEND_FREEZE state works.
1. echo freeze > /sys/power/state
2. the processes are frozen.
3. all the devices are suspended.
4. all the processors are blocked by a wait queue
5. all the processors idles and enters (Deep) c-state.
6. an interrupt fires.
7. a processor is woken up and handles the irq.
8. if it is a general event,
   a) the irq handler runs and quites.
   b) goto step 4.
9. if it is a real wake event, say, power button pressing, keyboard touch, mouse moving,
   a) the irq handler runs and activate the wakeup source
   b) wakeup_source_activate() notifies the wait queue.
   c) system starts resuming from PM_SUSPEND_FREEZE
10. all the devices are resumed.
11. all the processes are unfrozen.
12. system is back to working.
Known Issue:
The wakeup of this new PM_SUSPEND_FREEZE state may behave differently
from the previous suspend state.
Take ACPI platform for example, there are some GPEs that only enabled
when the system is in sleep state, to wake the system backk from S3/S4.
But we are not touching these GPEs during transition to PM_SUSPEND_FREEZE.
This means we may lose some wake event.
But on the other hand, as we do not disable all the Interrupts during
PM_SUSPEND_FREEZE, we may get some extra "wakeup" Interrupts, that are
not available for S3/S4.

The patches has been tested on an old Sony laptop, and here are the results:

Average Power:
1. RPTM/idle for half an hour:
   14.8W, 12.6W, 14.1W, 12.5W, 14.4W, 13.2W, 12.9W
2. Freeze for half an hour:
   11W, 10.4W, 9.4W, 11.3W 10.5W
3. RTPM/idle for three hours:
   11.6W
4. Freeze for three hours:
   10W
5. Suspend to Memory:
   0.5~0.9W

Average Resume Latency:
1. RTPM/idle with a black screen: (From pressing keyboard to screen back)
   Less than 0.2s
2. Freeze: (From pressing power button to screen back)
   2.50s
3. Suspend to Memory: (From pressing power button to screen back)
   4.33s

From the results, we can see that all the platforms should benefit from
this patch, even if it does not have Low Power S0.

Signed-off-by: Zhang Rui <rui.zhang@intel.com>
modified for Mako from LKML reference

Signed-off-by: faux123 <reioux@gmail.com>
tmpfs: fix mempolicy object leaks

This patch fixes several mempolicy leaks in the tmpfs mount logic.
These leaks are slow - on the order of one object leaked per mount
attempt.

Leak 1 (umount doesn't free mpol allocated in mount):
    while true; do
        mount -t tmpfs -o mpol=interleave,size=100M nodev /mnt
        umount /mnt
    done

Leak 2 (errors parsing remount options will leak mpol):
    mount -t tmpfs -o size=100M nodev /mnt
    while true; do
        mount -o remount,mpol=interleave,size=x /mnt 2> /dev/null
    done
    umount /mnt

Leak 3 (multiple mpol per mount leak mpol):
    while true; do
        mount -t tmpfs -o mpol=interleave,mpol=interleave,size=100M nodev /mnt
        umount /mnt
    done

This patch fixes all of the above.  I could have broken the patch into
three pieces but is seemed easier to review as one.

Signed-off-by: Greg Thelen <gthelen@google.com>
modified for Mako kernel from LKML reference

Signed-off-by: faux123 <reioux@gmail.com>
msm: kgsl: Don't wake up gpu on kgsl_ioctl calls if not necessary

This is Iee3db5401bdad1808a09d104e0daecfc3716cbb4 change ported
manually from the msm-3.4/msm-3.7 branch to the jb_2.5 branch.

The current code wakes up gpu on all kgsl_ioctl() calls that need
to hold device->mutex. However there are some kgsl_ioctl() calls that
don't need that. That fix introduces a bit of info to mark such
functions, and don't wake up gpu calling them to save some power.

Change-Id: I86224d2405c42e3803c7e361c02fe1d02d4cdff1
CRs-Fixed: 438932
Signed-off-by: Vladimir Razgulin <vrazguli@codeaurora.org>
backported for Mako kernel from CAF reference

Signed-off-by: faux123 <reioux@gmail.com>

Conflicts:

	drivers/gpu/msm/adreno.c