Draw minAxis debug from center of body A
Add debugging drawing controls
Better RNG and reset controls
Rework controls so seed can be updated
Add initial wrapped world and display
Draw copies of polygons that overlap the bounds of WrappedDisplay
Stop caching vertices since positions will be overridden
Support arbitrary offset in AABB overlap test
Draw polygons in corner overlaps too
Only randomize seed if not already set
Generate arbitrary bodies for debugging purposes
Extract contact resolution into functions for easy override
Generate contacts across world boundaries
Fix seed generation with dat.GUI initialization
Random asteroids with random directions
16:10 ratio for test window
Extract Contacts, Geometry out of PolygonalBody
Green dot tracking arrow keys
Move and fix recalculateCentroid
Generate asteroids in center of screen