made a new generator (caverns with some modifications) and added it, plus some zone changes, as a new zone, and changed the game to use that
some colour changing and tweaking
fixed npcs
increased max stairs
Merge pull request #36 from Sebsebeleb/master

fixed #33 and some ai stuff!
Some changes to player FOV so you can see enemies' lite at a distance. Also added luminicent moss to the generation
magic armor and shields
CR displayed in tooltips/Intuition skill
documentation update
Update init.lua
fix directory structure

mod and data folders at the highest level
stuff back where it belongs
colors in char sheet & 24, 57 fix (failed)
undo 94625aad78738a8cb5c037ca930dc2de429006e3
colored log including enc & fix #57
readme update
Merge Cavern