Merge pull request #12 from eatnumber1/drunken-boxing

Drunken Boxing
by WXS & Russ
5 New Gehennom Levels
Mammon, Lolth, Lilith, Sammael, and Cthulhu
This patch is JUST the levels, which compile and work fine on their own, but they will have randomized monsters rather than their titular hellish beasts until they are added in, in another commit
Added 6 legendary demons
Pazuzu, Mammon, Lolth, Lilith, Sammael, and Cthulhu
Merge pull request #14 from clockfort/bingehack-immemorial

BingeHack Immemorial - Gehennom + Super Demons
Use monster naming functions when drunken boxing.

Instead of directly displaying the monster names when drunken boxing,
instead use the grammatically correct monster naming functions. That
way, you don't give away too much information to the player if they are
e.x. blinded.

For example, `You poke the Wizard of Yendor in the eye for good
measure.` becomes `You poke it in the eye for good measure.`

Fixes #13.
Fix a bug which prevented drunk theft from occurring.
Failing to catch a falling corpse doesn't break the game.