added scene.*
added stage3d renderer
refactor sprite sheets; add sprite atlas
add starling sprite sheet format
add cocos2d v3 sprite sheet format
add flash software renderer
fix compilation server caching
minor
use string ids for looking up crop rectangles in shrite sheets
add Spatial.scale
minor
fix vertex batching (recompute vertices/uv's every frame until an efficient solution is found), minor
better allow names and ids for spritesheet frames, minor
add nme tile renderer
add canvas renderer
move stage3d package to modules.swf
allow to define Context3DProfile through RenderSurface
allow to animate uvs (shift+scale)
refactor flash package
uv offset+scale also for batch rendering