Fix crash introduced recently with removal of a background image (NOFACE)
Comment out iteration of cards vector until we fix up stuff
Use nomlib's new SpriteBatch class
Relocate game state source files to src/states
Add two blank frames for cursor animation effects
Add curley braces
Remove un-used code
Remove a few un-necessary constants
Use Times New Roman font face for scoreboard
Use nom::Gradient for card background rendering
Make game over font face scale with the SCALE_FACTOR constant
Make starting card background colors a bit lighter
Update code to reflect recent name changes in nomlib public API