FlxPhysState.CreateWalls() improved.
Merge remote-tracking branch 'Beeblerox/flixelNME' into flixelNME
FlxPhysSprite mainBody renamed to body.

createWalls() variable name amends.
Nape debug graphics camera follow sync fix by : rbourdon
Merge branch 'flixelNME' of https://github.com/ProG4mr/HaxeFlixel into flixelNME
First sprite filters mechanism.
Added method to change the sprite clipping area, important for filters like outerglow or dropshador or blur.
Correction for sprite position after changing the clipping area.
Merge pull request #245 from impaler/dev

This bug was a result from the inputs refactor, easy fix.
Added filters for FlxText

Fixed setClipping for neko
Fixed FlxText performance issue - FlxText was updating every frame without dirty = false at the end of calcFrame().
Merge remote-tracking branch 'Beeblerox/dev' into flixelNME

Conflicts:
	src/org/flixel/FlxText.hx
Merge pull request #246 from impaler/dev

disable the recording system #193
Merge pull request #233 from ProG4mr/flixelNME

FlxSrite and FlxText Filters
FlxG.addBitmap() bugfix when FrameWidth or FrameHeight equals to zero
optimizations and fixes (origin related) for drawing
fix for FlxBar: issue #242 and correct rotations
updateAnimation for FlxPhysSprite
fixes for FlxBitmapFont, FlxBar and FlxBitmapTextField related to issue #242
Thanks ProG4mr Camera follow with zoom fix