Updated event queue... added tick queue for events added during tick
EventBase: added protected setEvent
Tile2: Added getSprite()
Adding effects managaer and moving stuff from ludumdare to effects
manager
Merge branch 'master' of https://github.com/brookman/Ludum-Dare-26

Conflicts:
	ludum-dare-26/src/eu32k/ludumdare/ld26/LudumDare26.java
	ludum-dare-26/src/eu32k/ludumdare/ld26/Tile2.java