Game now contains an arraylist of users that are currently playing in it.  Utils server can now get all open games, create a game with the client user in it, and add the client user to a different game based on id.
Added: (1) Get all open games. (2) Get all games that a particular user is active in (3) Get all users in a particular game (4) When returning Game object to client, packages all users that are in the game. (5) Join a particular game.  (6) Added debugging servlet for UsersGamesTable [not explicitly called by client].
trying to resolve
trying to join games after creating them