add range checks in SDL functions
small changes
remove too much reads from scenario file
fold useless for cycles
small refactor
remade loading of files and fix image of arrows at borders of map
small optimization
1. add debug options to cmakelists \n2. make right master tile search aithm \n3. small refactoring of map loading
fix minimap
upgrade minimap
prepare for SAV file loading
fix typos
temporary loading of SAV files
small bugfix with camera and prepare for walls-gatehouses
Merge pull request #75 from gecube/test

Test
add forgotten pkware files
Merge branch 'master' of https://github.com/gecube/opencaesar3 into vs2008-added

Conflicts:
	oc3_caesar.cpp : resolved
	oc3_city.cpp : resolved
	oc3_gui_info_box.cpp : resolved
	oc3_menu.cpp : resolved
	oc3_scenario_map_loader.cpp : resolved
	oc3_screen_game.hpp : resolved
	oc3_screen_menu.cpp : resolved
	oc3_tile.cpp : resolved
Merge branch 'master' of https://github.com/gecube/opencaesar3 into vs2008-added
Fix emigrant load (oc3save)