Skipping some interactions speeds things up and also gives a good sense of more randomness
performance optimizations for electron motion
factored out duplicated code
reduced drag
added docs
started support for arm
removed unused code
removed unused code
move electrons to finger
Send toward the end point on the segment, but with a bit of randomness to make it seem a bit more realistic
speed up electrons when going to the finger
initial support for location mapping in the arm
fixed debugging for force lines
electrons travel in the arm properly
fixed electron motion, addressed jshint
Fixed: spark only created when sound is on
Fixed leg angle range for election addition