Add more default OVR parameters.
Make OculusRift::sfOvr a global instance.
Export OVR parameters.
gameDialog will initiallize OVR settings, instead of main.
Adjust OVR projection for lens separation distance.
Disable third person view for OVR.
Change to full c++11 for MinGW.
Move OculusRift class to Controller namespace.
Change the main user interface so as not to use background picture for OVR.