Fix build to compile on Mac.  Finally
Merge pull request #312 from mono/master

Fix build to compile on Mac.  Finally
added CCPoint divide operator
Add Binary Plist format reader and support for Sprite Kit atlas to CCSpriteSheet.
Merge pull request #313 from mono/master

binary plist? crazy
Fixed constructor of CCSpawn

Fixed constructor of CCSpawn to build upon CCSpawn and not CCSequence when feeding in an Array of actions
Update CCSpawn.cs
Merge pull request #315 from omd/master

Bugfix: CCSpawn - fixed constructor to call CCSpawn instead of CCSequence
load raw texture (.png, .gif, .jpg) in XNA
CCColor3B, CCColor4B  predefined colors
added CCSprite(CCSize size), CCSprite(CCRect rect) constructors
Merge branch 'master' of https://github.com/Cocos2DXNA/cocos2d-xna
remove unused directives
fix for broken windows xna build
Fix compile of binary plist for mobile platforms
Fix the sprite offset to center correctly.  Right now we will just override this to be 0,0.  Read comments in code for more info.
Add support for sprite sheets that are split across multiple image sheets.
fix for the wp7 test to build the new box2d tests.
fixed loading PlistDocument asset
Merge branch 'master' of https://github.com/Cocos2DXNA/cocos2d-xna