Fix camera heading when north is more in the xz-plane than the xy-plane.
Merge branch 'master' into cameraHeading
Merge branch 'master' into cameraHeading
Implement another way to compute the camera's heading.
Change conversion of quaternions from/to 3 by 3 matrices to be alibii transformations instead of alias transformations.
Fix quaternion and matrix tests.
Fix tests, camera control, camera flights, and round corners for corridor geometry.
Merge branch 'master' into cameraHeading
Merge branch 'master' into quaternion
Fix orientation in DynamicScene.
Merge branch 'master' into quaternion
Fix moon.
Fix PolylineVolumeGeometry.
Fix PolygonGeometry test.
Fix camera movement.
Update CHANGES.md.
Merge master to quaternion
Remove conjugate from dynamic scene and add it to unpackInterpolationResult.
Updates based on review.
Fixe polyline collection test.