Use bitwise negation instead of logical not

I ran into a problem using this library when trying to set a single bit to 0. I had separated the byte into two bit-fields (0-2) and (3-7). Both fields had a single bit set as 1 (ie. bits 1 and 4 were set as 1). When writing a 1, it worked as expected, but writing a 0 would set all bits to 0. Looking through the code...

      byteValOutput &= !(1 << bit); //Set bit to 0

The right hand side of the equation evaluates to 00000000 every time due to the use of the logical not (!)
Using the bit-wise not (~) produces the correct result.

      byteValOutput &= ~(1 << bit); //Set bit to 0