factor out position animation
support flicking while playing
support float time
change var type
set flickspeed to 0.05
add mousearea on top of timeline flickable
test running anim from timeline
move mousearea inside timeline flickable
toggle play from timeline click
move timeline to toolbar
change tick to use relative time diff
wip
add endtime
bugfix flicking
remove unused function
let model decide when to sync or not
change recordMode to recordsPosition
add keyframes at int times
bugfix mousearea inside flickable
Update canvas on states changed