Secondary communication between skype clients using GifMan

Injecting into skype + a chat style is pretty limited in that you can only deal with first class events skype already has.

The idea of this is to allow skype clients to connect (optionally) to a remote socket server which would keep track of certain content (links, etc) and push updates to other users on this socket server, in that chat room. This allows extra features like +1'ing links in a chat room.

All of the communication will haven via a connection in the bundle (rather than the style) as we can get a lot more context.

- [x] Basic socket communication between skype and socket.io
- [ ] Sending chat room + message specific socket messages that get push down to other clients also listening in that room.