Minute performance improvement for Sign.getText
Spark sign tool, {b|sometext}, when the sign is clicked, the a spark will be created at the signs position. Also MouseDown events that draw particles from being triggered when clicking on a sign
Do not allow 't/c' signs to lack an ID
Remove old unfinished virtual machine and Lua bindings for it
reduce / prevent PROT in fusion even more
Merge branch 'develop' of https://github.com/simtr/The-Powder-Toy into develop
fix copy and paste in the same tpt window on SDL/Linux/X11
Merge pull request #178 from mniip/x11-clipboard

fix copy and paste in the same tpt window on SDL/Linux/X11
fix crosscompiling, --lua-dir was being ignored
--copy_env copies LIBPATH (test to fix windows crosscompile)
Reject {b:1|blah} signs
Only cancel click events clickable signs (not all signs)
fix sim.decoBox arguments, add a sim.canMove function
f5: reload sim, f2: screenshot f3: toggle extra HUD
fix virus graphics
Merge branch 'master' into develop
Merge branch 'feature_sparksigns' into develop
Iterate through signs in reverse order when seeking for click events in order to ensure when clicking on stacked signs the top-most sign is detected
Increment version number
Quick fix: Fix dummy key defs used by renderer and other non-input builds