SERVER_PONG on received CLIENT_PING
Clients send PING and receive PONG - togheter with Gerdjan
Merge commit 'bd3ed6919b22362cf34bb546cf25343ccc8d828d' into PingPong
Fixed duplicate PING and PONG packets
Send Server send
Ping ticker now gets initalized at 0 on startup
Ping and Pong fixed
Client Pong vs Server pong
Player manager commeted on PlayerManager::Init
Print whether the user is a client or a server
New function from gerdjan
Ping sent by client correctly now!
ServerSendPong created
The client now only catches ping messages for the client himself
Cleaned up PingPong network code
Merge branch 'Developer' into ShipNetwork
Merge branch 'Developer' into ShipNetwork
Packet send to server and all clients
Merge branch 'ShipNetwork' of github.com:gametechnology/psi-2013 into ShipNetwork
42: Fixed everything for the Player Manager.