Experimental RPG system project initial commit
Going to start out by removing a bunch of code that I wrote down
to try to hash out how I wanted to go about making this. I'm going
to start out with the absolute simplest version I can think of:
Objects in the game are going to be tracked using regular ol' javascript
objects. The properties will simply be the properties of the objects.
Actions and events will be made using simple functional methods.
Initial commit before I start working on the 7drl challenge