- Control was changed to be quicker to access things, also to be more independant
- Display now uses the generic renderer
- new methods for starting and stopping 2d,3d
- removed TWL
- created own 2d rendering library
- seperated out rendering code in to independent engine package which serves, 2d, 3d, display engine packages
- uses new rendering library
- made in to a static class
- uses the new rendering library and is static
- uses the new rendering library and is static
- new code for the new 2d rendering library
- changes for engines being static and temporary code for loading game menu and console