Fix some more bugs in terms of kicking users out of parcels.
Fix some object entry/rezzing bugs for groups.
Implement the new GroupMemberData cap message, and add the new stubs for server side baking.
Update libomv to master.
Reenable the CreateInventoryCategory now that it works.
Add in more stuff for UDP protocol changes.
Implement the fixes from issue #1126.
Fix some performance issues with Warp3D.
Get rid of the need for a database for grid regions. Also relatively major cleanup of old stuff that has been deprecated for years.
Merge back the significant Warp3D cache improvements to make it significantly faster for updating the map (and for it to use a lot less memory/CPU).
Add reading of .ini files in for those who need it.
Fix build.
See whether the IsOnline issue is caused by the database column being too short. Fix a possible null ref on estate creation (#1115)
Add in the new Simple.Currency module that does basic
Bit of cleanup.
Fied build for unix systems old build method is now depricated
Merge pull request #2 from VirtualReality/master

New build method for unix based systems
Add in asset data caching, as we end up calling GetData on startup a lot, but it wasn't able to use the cache at all.
Fix buying of object contents not showing up in client's inventory.
Merge branch 'master' of github.com:aurora-sim/Async-Sim-Testing