material: fix typo
indexbuffer: proper coercion for flags parameter, keep compacted version of input data.
shader: generate unique set of uniform inputs.
mesh: refactor wireframe rendering code.
mesh: support wireframe drawing for unindexed tri lists, add CreateLineListIndexBufferForUnindexedTriList API to indexbuffer
forwardrenderer: fix default states for render queues not being set by accident. This caused regressions ie. with the skydome.