class Town

Random rand = new Random();
Scanner scan = new Scanner(System.in);
int num, amount, stash, x = 0, choice = 0;
Pokemon Enemy = new Pokemon();
Pokemon currentPokemon = new Pokemon();//Trainer.pokemonRoster()
String[] s = {"Pallet Town", "Pewter City", "Cerulean City"};
int[] Encounter = new int[]{};
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void wildEncounter(Pokemon Enemy)
void whichEncounter(int x)
void EncounterPallet()
void EncounterPewter()
void EncounterCerulean()
void Attack(Object Enemy, Object currentPokemon)
void Town()
void nextTown()
void lastTown()
void pokeCenter()
void pokeMart()
void professorAlger()
void mommy()