BugFix:  Cult Ghosts.  Not sending this to master because I'm still new.

When the new _onclick items were added it created a bug where when a player attacks a temporarily visible ghost with the tome it is supposed to pull the ghost back to the players world.

Instead it simply displayed a message that you attacked them.

Found the part in _onclick where the tome attack was being sent to and created a proc for the tome to instead smashghost()

Small feature added, now if the ghost is already visible it will display a different message then "you bring the ghost into this world"