Added game menu to test
Added mock test for mask, created method that would test it
Added expected values and assertions to test. tests failed. Will work on filling in method so tests pass.
Filled in what to do method so test for what to do with dice roll over 4 works
Added method to room that gets the room in the Absolute Direction, not the relative one. Did the testing, all good.
Merge branch 'master' of github.com:Ongion/betrayal
Added test to test what happens if mask is taken off
Did some refactoring, added test for what to do when mask is off, filled in method, all tests pass.
Did some refactoring and test writing, mask card now fully tested
Added test to test crystal ball dice roll with roll of four, tests fail
Changed test to check if dice roll is less than four, filled in method to pass test
Added asserts and test for dice roll of zero with crystal ball, tests fail
Fixed method and test so everything passes
Merge branch 'master' of github.com:Ongion/betrayal
Removed unnecessary abstract methods from Omen card, updated all omen cards and tests class
Added simple test cases for Character moving methods
Added function for moving players. Also changed method in Room to use a helper to convert direction so other functions can use it too.
Adding exhaustive test cases for the helper method I just made
Fixed exhaustive test cases for the helper method I just made
Adding more test cases for Character Movement Functions