* Added gitignore properties file
* Added project structure
* Included two fragments for the needed views
* Enabled switching between different result representations using fragment classes as tags and trigger a method in the Activity
* Moved layout outer offsets to the list layout to have the map fill the complete available space
* Added the support map fragment using our api key from the Google APIs Console
* Added all needed permissions to work with map services
* Improved switching fragments to re-use already created fragments
* Added a method for the map initialization and enabled showing the current location
* Created a separate class to handle gaining the places around the latest position
* Added tag for logging
* Improved documentation
* Implemented a content provider to store once retrieved places in a sqlite database and allow listening for changes
* Fixed content provider manifest entry and database definition
* Use the contentResolver to store the fetched places
* Improved and extended storage of places
* Added handling of the json status and show a toast for problems
* Added a list adapter to fill the cursor into the ListFragment showing name and if available vicinity and rating per place
* Use a ViewBinder to do custom colouring of the rating background according to the strength
* Polished the list view look
* Database entries are now reused. The json entry index is used as id instead of deleting and then add data with auto-increased ids and entries are marked as invalid to be able to have less entries for a future request then before
* Insert all the data at once via bulkInsert
* Stored background information found about improving ContentProvider bulkInsert method for future reference
* Fixed layout of the empty view hint on the list view
* Fill the map with simple markers using the same kind of LoaderManager.LoaderCallbacks as with the list view to be kept updated
* Added location listening to get updated when the user moves
* Remove any before added markers before adding new ones
* Added safety check for the cursor to really contain data