-FireProjektil Textur kann veraendert werden
-Inferno verwendet FireProjectile anstelle von Fire
-Boss Mind hat ein Bewegungsverhalten und spawnt Gegner
 On branch master
	modified:   json/level/levelphilipp.json
	new file:   json/level/philippboss.json
	new file:   src/behaviours/Boss.java
	modified:   src/behaviours/Suicidal.java
	new file:   src/ent_c/PhilippBoss.java
	modified:   src/ent_c/Player.java
	modified:   src/graphics/GS.java
	modified:   src/projectiles/FireProjectile.java
	modified:   src/weapons/Inferno.java
	modified:   src/weapons/Weapon.java
	deleted:    src/movementV2/StraightTrigRotate.java
Merge branch 'master' of https://github.com/Quaitgor/space_shooter

Conflicts:
	src/ent_c/Player.java
Spiel nach merge getestet und es funktioniert

 On branch master
	new file:   res/sprites/projectile/chargelvl0.png
	new file:   res/sprites/projectile/chargelvl1.png
	new file:   res/sprites/projectile/chargelvl2.png
	new file:   res/sprites/projectile/chargelvl3.png
	new file:   res/sprites/projectile/projectilefireCharge.png
	new file:   res/sprites/projectile/projectilefirePlasma.png
	modified:   src/ent_c/Player.java
	modified:   src/entities/Offensive.java
	new file:   src/entities_decor/ExplodeVar.java
	new file:   src/entities_decor/SmallIceExplode.java
	modified:   src/graphics/LayerData2.java
	modified:   src/movementV2/PlayerMove.java
	new file:   src/projectiles/Chargelvl1Projectile.java
	new file:   src/projectiles/Chargelvl2Projectile.java
	new file:   src/projectiles/Chargelvl3Projectile.java
	new file:   src/projectiles/DefaultProjectile.java
	modified:   src/projectiles/Fire.java
	new file:   src/weapons/ChargeWeapon.java
	new file:   src/weapons/DefaultWeapon.java
	modified:   src/weapons/Inferno.java
	modified:   src/weapons/PlasmaWeapon.java
	modified:   src/weapons/Weapon.java
	deleted:    src/movementV2/StraightTrigRotate.java