Call die hooks at end of turn, added next turn to Soldiers full game test case
Fixed bug: attack is now being cleared at end of round
Fixed bug: always use fresh hit table when BMAttackSkill->find_attack() is called
Merge remote-tracking branch 'upstream/master' into game_play_tests
Merge branch 'master' into game_play_tests
Merge remote-tracking branch 'origin/game_play_tests' into game_play_tests
Completed full Soldiers game test case, fixed end-of-round scoring bug
Merge pull request #61 from blackshadowshade/master

Fixed redirect logic to play_turn and view_turn
Merge pull request #63 from blackshadowshade/game_play_tests

Game play bug fixes based on extending full Soldiers game unit test