Commit code style settings... even though I probably shouldn't.
Commit inspection settings... even though I probably shouldn't.
Big refactoring... handle parsing of XML elements via a tree of handlers. Each handler represents a single element and all its sub-elements. Also created format-agnostic classes for representing a 3D model.
Fleshed out the GeometriesHandler, added an AssetHandler.
Partially implement GeometryHandler. Figured out how Geometry will be constructed.