add 'deform - integrate' option to mesh-cache,
This means the deformation on the input to the modifier can be re-applied ontop of the mesh cache.

In practice this is most useful for using corrective shape-keys with mesh-cache.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54063 954f8c5b-7b00-dc11-b283-0030488c597c