editing the langregion.ini to enable Malay language support.

Tested malay translations working right now. Planned to enable to malay language support.
update the langregion.ini by removing the last line.

Since Malay is not available for system language in any of Asian region PSP devices, so I'm remove the last line of the file.
ARM: Check for VFPv4 before using CVT.F32.F16 (vh2f).

Issue #4730 might be fixed by this.
Merge pull request #4694 from amirzaim/patch-1

editing the langregion.ini to enable Malay language support.
Update native.
Buildfix: Qt + MSVC2012
If the emulator is paused when selecting Emulation -> Stop, then resume so the core can shutdown as requested.
This'll make Stop more like Reset, which resets regardless of the pause state.
Fix some vblank callback wait problems.

Stupid mistake, missing this.  May help #3680.
Add a setting to maintain a global func hash map.

This makes it easier to deal with functions that have a common
implementation between multiple games, e.g. libc funcs.
Use a common func to generate default func names.
Merge pull request #4734 from unknownbrackets/debugger

Add a setting to maintain a global func hash map
Merge pull request #4733 from thedax/win32MenuTweak

Win32 menu: If the emulator is paused (via Emulation -> Pause) when selecting Emulation -> Stop, resume the emulation so it can stop.
Mask away alpha when the stencil operation is KEEP
Reorder things in CMakeLists.txt, preventing the ZLIB include path from
somehow mystically screwing up FFMPEG on Mac.
Minor gamelist polish (fix & signs, avoid double dots for zip files)
Another attempt at reordering stuff in the CMakeLists.txt. So fragile.
Show the homebrew & demos tab after having installed a zip file.
Error handling on disk full when installing zip files
GL_NV_draw_texture requires more testing, turn off temporarily.

Fix the V coordinates sent in while at it.
Update native with slider improvements (ui)