Reset repo and branch. Big Boost mess is gone.
Made code compilable with the following command:
g++ *.cpp -lboost_program_options
The boost library has to be installed on the system; I don't know how to fix that right now.
Added simple arg parsing. I will attempt to roll my own later.
Removed boost add helper
BaseAI updates on this branch too.
added more codeblocks stuff to gitignore
starting helper function for C++ typing
Consistent naming conventions!
Corrected BaseAI.cpp and BaseAI.h generation, gets types now.
Updated type_convert to make more sense and not need special cases.
First draft of GameObjects.h
Added some GameObject.cpp logic.
GameObjects.h actually has the objects with their contents, whoops.
Added basic getters to game objects.
Fixed a few semi-colons and includes and other such things so now the code compiles.  Also started on Game.h
This compiles now.
Fixed the makefile, I believe.
Began to work on networking in Game.cpp
Not on my watch!
Fixed object-header dependency.

If this somehow breaks building... something is very wrong.
Wrote the first few functions for Game.cpp