Add a new MacOS X target (.app) and all necessary files and modifications for a Finder clickable app bundle
[FIX] Get launching in the Finder working again. Add icon to supporting file folder
[FIX] silent playback by adding kobosfx.h to the Copy Bundle Resources build phase ... who knew
[UPDATE] app bundle loading logic to not be dependent on running from the Finder. The app needs to always load Resources from its bundle
[UPDATE] preprocessor macros for loading from resources to be at the target (instead of project) level
[UPDATE] Add a copy phase to the kobodl (command line target) to copy GFX/SFX resources after building that target