Merge pull request #11 from gameclosure/fix-plugins

pulling pluginmanager init into application, also adds application create method, fixes onbackpressed.  LGTM @chris-gc
Resynch with core
Merge branch 'feature-fontdefault' of github.com:gameclosure/native-android-priv into develop
merging native-core submodule
Latest core
Change IPlugin interface onInstallReferrer -> setInstallReferrer
added devicePixelRatio to window object
moved string to string cache for consistency
manifest added
Merge branch 'develop' of https://github.com/gameclosure/native-android-priv into develop
addon name added
new native-core
Merge pull request #14 from gameclosure/fix-device-pixel-ratio

Adds devicePixelRatio to the window object
Merge branch 'develop' of github.com:gameclosure/native-android-priv
queue a pause instead of calling onpause from outside of the glview, we want to ensure we have one last frame, so call onpause at the end of the ondrawframe when a pause is queued
add changes to tealeaf.java, remove waitforlastframe
plugin consumation of back pressed fixed
have whether or not back presed event is triggered better off of whether or not a plugin consumes the event
Merge pull request #19 from gameclosure/fix-on-back-pressed

Fix on back pressed.  LGTM @chrisgc
Merge pull request #20 from gameclosure/fix-gl-pause-resume

Fix gl pause resume