Packets must be destroyed explicitly after calling enet_host_service
Limit merge size to 15.
Link the ES library
Link the ES library
Send player entity ID on login
'Model' is a component of type uint16_t
Serialization support for wfpos
Check for quads longer than 15 blocks is no longer needed
Use const references
Reconnected the change_block and raycast functions
Small fixes
Moved raycast() to world class
Moved collision handling and ground friction to the entity system