Update BlockOilFlowing.java

Updated to use 1.5 texture system for liquid.

Checked that it will compile but untested code. The 2 methods works for my own liquid in test environment.

Do not merge if you have already updated the oil so that it textures.

Still needs the actual texture/animation files
Oil textures
Updated to oil textures that Sparkst3r supplied
Updated for obfuscations

The field 94425 that I duplicated is a private field, and the names that someone has put as the deobfuscation name of the real one is a pile of crap so I will leave it as that till I or someone else can come up with a better one.
Merge remote-tracking branch 'remotes/patch-oil/patch-3'
Update BlockOilStill.java

Fix quick bug that Flow86 pointed out.
Update BlockOilStill.java

I forgot something
Update BlockOilStill.java

Missed an @SideOnly
Update BlockOilFlowing.java

Missed an @SideOnly
Mark Builder API as deprecated
Replace BCAction and BCTrigger arrays with IAction and ITrigger arrays. Good catch AartBluestoke
Add in a few tweaks to autarchic gates - stacks of items if 8 pulses are set, and a "single edge" trigger mode.
Merge branch 'master' into mc1.5 and fix bug

Conflicts:
	common/buildcraft/BuildCraftTransport.java
	common/buildcraft/transport/Pipe.java
Merge remote-tracking branch 'remotes/patch-oil/patch-3'
Merge remote-tracking branch 'remotes/upstream/mc1.5'
update forge
fix RenderTank
Merge remote-tracking branch 'remotes/patch-oil/patch-3' into patch-renderTank
fix commit by TarzanBuzzyMan
fix RenderTank