add a lua call to limit a pilots speed
* Flintley event should work again.
refactor the lua call for limiting a ships maximum speed
cleanup some whitespaces
more cleanups
Reduce the speed of joannes ship to match the players ship. unless the player ship is to slow, then abort mission
Merge branch 'test-speedlimit' of https://github.com/toams/naev
change joannes route
Merge branch 'master' of https://github.com/toams/naev