Try lerping input values for network players
null fix
turn off observe on transform test
observe with unreliable test
observe only scale, so ignore transform and rot test
wtf
argh
no lerp test
some GUI output
gawd i'm stupid.  fuck my life.
poop
no lerp
YES!  Much smoother.  Need to find a way to broadcast current transform when new player joins though since positions will be out of sync.
attempt to update transforms to ensure sync
Merge remote-tracking branch 'origin/Adam' into Lappy
missed this one
Merge remote-tracking branch 'origin/Adam' into Lappy