LuaThread is a double layer wrapper for the Lua script language interpreter and also uses Tomaka17's luawrapper (link below) below the bottom layer for quick development.  The top class can either create a new thread inside of which the lower layer class is instantiated or no threading can be used.  The intention is to use this component with the evemuproject's evemu_server for NPC AI and other scriptable features.  Credits: Tomaka17's 'luawrapper' project:  https://code.google.com/p/luawrapper/