texture class improved

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@632 14438d79-0ffd-4333-8ae7-ea2bdd901387
bumper material bug fixed, lightTexture converted to Texture

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@633 14438d79-0ffd-4333-8ae7-ea2bdd901387
new feature: add all elements to the context menu which were found under the cursor and select them on a click

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@634 14438d79-0ffd-4333-8ae7-ea2bdd901387
rendering lights bug fixed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@635 14438d79-0ffd-4333-8ae7-ea2bdd901387
fixed graphic bugs of bumper and gates

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@636 14438d79-0ffd-4333-8ae7-ea2bdd901387
new feature: the user can define the drawing order in single steps, layer handling also simplified

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@637 14438d79-0ffd-4333-8ae7-ea2bdd901387
fetching really all elements under cursor fixed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@638 14438d79-0ffd-4333-8ae7-ea2bdd901387
layer handling and selection fixed

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@639 14438d79-0ffd-4333-8ae7-ea2bdd901387