update TESTING document
game info view now displays komi in the "game" segment
fix crash: app delegate pauses game only if it is in an appropriate state

without this fix the app crashes when the device is locked (or goes into inactive state for any
reason) while a computer vs. computer game is already paused or has ended. this crash is
due to an earlier refactoring in PauseGameCommand which removed the initializer, and with
it some safeguards
final pre-release update to TESTING document
update SourceCode.html document to refer to GitHub
comment updates regarding retain count of submitted commands
fix text label color for some table view cells
add ellipsis to "computer is playing for <foo>" message
add opening book file to Git repository (fixes #64)

before this change the opening book resource was a reference into the Fuego 3rd party
software install folder; this caused problems whenever someone would try to build the
project with a different iOS SDK than the one encoded in the reference path