ENHANCED: Wipe qL VOP

* Progresses towards 1 which is the intuitive behavior.
* Better example.
Merge pull request #6 from gadfly16/wipe

ENHANCED: Wipe qL VOP
NEW: Super Light qL OBJ

A grid area light with a superellipse shader driving both emission color
and opacity.
Merge pull request #7 from gadfly16/super_light_obj

NEW: Super Light qL OBJ
ENHANCED: Wipe VOP

Better parameter defaults and parameter help strings.
Merge pull request #8 from gadfly16/wipe_VOP

ENHANCED: Wipe VOP
ENHANCED: Super Light OBJ

Ability to switch to grid or circle without shading.

Support of independent outer color and opacity shape.

"Fast" mode with fewer options but faster execution.

Separate ST space shape correction.

Example scene includes a basic point instance setup.
Merge pull request #9 from gadfly16/super_light_OBJ

ENHANCED: Super Light OBJ
ENHANCED: Distribute SOP

Basic support of distributing inside a boundary surface added.
Merge pull request #10 from gadfly16/distribute_SOP

ENHANCED: Distribute SOP
Readme typos corrected.
Readme typos corrected.
ENHANCED: Noise SOP

Got rid of meaningless error message after driver signature menu change.

Added support of integer type driver attribute. Funky example added to
illustrate this.
Merge pull request #13 from gadfly16/noise_SOP

Noise sop
Merge pull request #11 from johnnyquest/dev

Dev
Merge pull request #17 from johnnyquest/dev

springtime refreshments: fixing the old, bringing the new.
Merge pull request #18 from johnnyquest/dev

Attrib Builder and other updates
Merge pull request #19 from johnnyquest/dev

'descriptive parm' additions
Merge pull request #20 from johnnyquest/dev

new: Attrib Range Query changed: Attrib Shape (VDB mode), Attrib Builder, Attr Visualizer, Point Topology, Bounds
Merge pull request #22 from johnnyquest/dev

FIXED: Space Partition SOP (single partition mode w/ primitives)