Fixed missile target reaching condition detection
fixes #73
Merge branch 'master' of github.com:Stopa/Mobile-Defence-Fortress
pls to not commit useless commented out code kthx
you may now refer to me as semicolon hitler, i guess
Small and big turrets

Removed turrets from buildings
Spawn timer
Refactored spawn_engine.js
Swarm & Enemy refactored, 2types of enemies exist

Swarm and Enemy classes are now abstract.

formationClassicF1.js inherits 'swarm'
Flyship and BasicEnemy inherit 'enemy'
Merge branch 'master' of https://github.com/Stopa/Mobile-Defence-Fortress
Updated Spawn Engine

New Swarm formation methods
BasicEnemy was missing
This and that
Updated Spawn Engine

... to match with new formations
Spawn engine x and y coords
wtf git