removed unused code
moved main.cpp
moved bullet code to helper class
using bones and better hand(s) model
gui
added GUI method
refactored leap log
set values of pos/rotation based on input box values on enter pressed
refactor
setup finger bone
pitch and roll looking pretty good. some problem with yaw.
refactor bones
added IGUIListBox with bone names to help debug bone positions
better font
remove unused pause state
tweaked gui
in progress...
got rid of irr scene - replaced with plane and sky dome
refactor
work on fingers
added finger bones
fingers working much better
better lighting
moved camera
reduced frame rate
refactor hand calculations