isVisible added to all obstacles (isActive and isDestroyed replaced)
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/Candyland/GameObjects/Obstacles/Obstacle.cs
	Candyland/Candyland/Parsers/ObjectParser.cs
	SceneEditor/SceneEditor/Scene.cs
hopefully working again after merging now