Use the libxml headers in the SDK, not the ones the system uses.
Have the library be loadable by an app's path.
Put off calling autorelease if we can call release later in the same scope.
Make the NSLog in unparsedEntityDeclaration be more verbose. Also fixed a typo.
Change CreateCGColorWithSVGColor back to CGColorWithSVGColor.
In CGColorWithSVGColor, use NSColor to make the color, then use its CGColor method to get an autoreleased color method.
No longer have the iOS version of CGColorWithSVGColor return a retained CGColor.
CGFloat is double on 64-bit OSes, init NSNumber accordingly.
Include the SVGKit header in the prefix header
Adding a todo.
For now, return 72 for the pixels per inch on OS X.
Let's use the default RGB color space on OS X when exporting the data from an SVGKImage.
We don't have to worry about that function leaking.
Fix up the finalize function.
Handle if we don't have a size and are asked for an NS- or CIImage on OS X.
Fix a comment that my laziness made.
Change a few ints to NSIntegers.
Use a double number for RGB_N if CGFloats are doubles.
Apparently NSColor's CGColor function is only in 10.8. Adding a really iffy 10.7 workaround
Some more work on OS X's CGColorWithSVGColor.
make SVGKImage+SVGPathView build on OS X.
Fix a leak in Garbage-Collected code.
Put off calling autorelease if we can call release later in the same scope. Sometimes force the scope a little bit to make this happen, such as in Node.m
Don't cast an NSString constant to a CFString. Instead, make it a CFString constant.