Domain Model only for proper implementation
Started work on the power up system for the player
Filled out most of player's body and related classes
Movement related stuff + a test
Added more fields to Player.
Fixing merge conflicts, not sure if correct.
Readded accidentally removed methods.
Remove duplicate speed + rotation, in Body for now
Movement is now back in player.
Changed rotationAngle to rotationAngleDeg to reflect degree.
Also fixed test... >_>
Changed some variable names.
Added a way to add points
Attempt at rendering abstraction, check ExampleUsage (one new lib required)
Preliminary turning support for player
Removed unnecessary variable in PowerUp.
Possible character encoding fix
lowerCase != upperCase
Encode characters with escape sequences instead
Started work on World for game logics.