Some Cleanups, SnapshotWriterQueue now used as suggested, please test it, i had an corrupt archive, but should be due to these changes
MultipleDeathGraphics
GetCaption (Former Legend) extracted, now field in StatisticManager.
Changed DiseaseEffectComponent to handle _simulationIntervalls > 1 correctly..
Comment and little modification to test sifferent simulationintervalls
Changed a lot of structure regarding DiseaseXXXXComponents, now have a common superclass leaving them only to override HandleHuman
Included Profession-Assignment in AgeingComponent. Keep in Mind :  TickSnapshot gets a null reference Exception when the Ageing Component is triggered every tick.
Wrote DiseaseDeathComponent and added dummy DiseaseHeallthComponent... Still needs implementation tho.
Added new Component to TestSimulation
DiseaseDeathComponent now registers dead people correctly.. i still get weird nullpointerexceptions after a while..
population_data and landcirclecoords encoding changed to utf-8, now read correctly, ensuring the are written stored like that next...
.dep file now correctly, you have to delete and re-match&store it now...
MatrixGenerator is now a class. More events added.
quick deletion of gui for newGui
Merge branch 'testing' into new_gui

Conflicts:
	EpidemicSim_GUI/Components/SettingsComponent.resx
	EpidemicSim_GUI/EpidemicSim_GUI.csproj
	EpidemicSim_GUI/MainForm.resx
	EpidemicSim_GUI/Miscellaneous/Separator.resx
	EpidemicSim_GUI/Program.cs
	EpidemicSim_GUI/Properties/AssemblyInfo.cs
	EpidemicSim_GUI/Properties/Resources.Designer.cs
	EpidemicSim_GUI/Properties/Settings.Designer.cs
	EpidemicSim_GUI/Simulation/FactorContainerForm.resx
	EpidemicSim_GUI/Simulation/Panels/SimulationDiseasePanel.resx
	PSC2013.sln
quickfix
newGUI: Simulation should now work
newGUI: work continued. startlocation still not used. there could be some more final-settings. Abort if file-reading or matrix-generating not possible (yet).