holding ctrl now snaps the hue for color wheel and hsvcube.
this makes it easy to set primary colors without using RGB sliders.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60935 954f8c5b-7b00-dc11-b283-0030488c597c
fix for UI glitch with HSVCUBE color picker, color was noticeably not very smooth or aligned.
- HSV values need to be shifted.
- drawing the quads wasnt aligned well to colors.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60937 954f8c5b-7b00-dc11-b283-0030488c597c
remove unused var


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60938 954f8c5b-7b00-dc11-b283-0030488c597c
spelling: use American spelling for canceled


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60939 954f8c5b-7b00-dc11-b283-0030488c597c
fix for outline width theme option being ignored for non mesh object types.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60940 954f8c5b-7b00-dc11-b283-0030488c597c
code cleanup: merge doxygen comments into C source.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60941 954f8c5b-7b00-dc11-b283-0030488c597c
rename give_cursor to ED_view3d_cursor3d_get


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60942 954f8c5b-7b00-dc11-b283-0030488c597c
fix for BM_faces_join_pair() making the assumption that only the 2 faces use an edge, face winding could be flipped incorrectly.

also remove search for shared edges - all callers pass the edge in.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60943 954f8c5b-7b00-dc11-b283-0030488c597c
fix for metaball editmode duplicate with PET


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60944 954f8c5b-7b00-dc11-b283-0030488c597c
remove null checks for macro definitions, if these fail then something is broken elsewhere, better not fail silently.


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60946 954f8c5b-7b00-dc11-b283-0030488c597c
Weighted tracks

Added a weight slider to track which defines
how much particular track affects in a final
reconstruction. This weight is for sure
animateable.

Currently it affects on BA step only which in
most cases will work just fine.

The usecase of this slider is to have it set
to 1.0 most of the time where the track is
good, but blend it's weight down to 0 when
tracker looses the track. This will prevent
camera from jump.

Tutorial is to be done by Sebastian.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60948 954f8c5b-7b00-dc11-b283-0030488c597c
OSX/scons: codesigning requirements for OSX 10.9/Xcode5

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60949 954f8c5b-7b00-dc11-b283-0030488c597c
fix [#37195] particles crash with viewport render


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@60951 954f8c5b-7b00-dc11-b283-0030488c597c