Fixed an issue with UnlitGeneric and detailsprites when deferred mode is disabled (wasn't showing up as black).
Fixed wrong call trait used for non virtual protected functions.
Minor changes in srcpy
- Fixed issue with high cpu load at map start due a strange bug with creating materials for deferred mode. Materials are now first written to vmt files on disk and then ask the material system to find them. This seems to fix the issue.
- Switch to lower CMS resolution when gpu mem or cpu level is on lowest.