Expanded spawn items function and intial test of zombie clothing drops
Rearranged zombie item drops to account for generated clothing
Hulks get only rags and pants
Added Conservative Apartments (2x2)

Conservative as in the exterior is geometrical as opposed to the more modernist (on its way)
Added Conservative Apartments (2x2)
Added alcohol spawn for Apartments
Adding Modernist Apartment Tower
Added Modern Apartment Tower Spawning
Deleted the stairs for the Modern Apartment Tower

Easy to throw back in once we have vertical z-levels
Merge remote-tracking branch 'dda/pr/968' into dda-master
Merge remote-tracking branch 'dda/pr/975' into dda-master