Winner room and Win condition added

-player win the game when position.z > 40
-after win the game movement stops
-after win the game, a text show the status
Merge pull request #6 from rtab-IGP-2013/Jiawei

Winner room and Win condition added
Merged win conditions and unfixed number of cameras branches. However, there needs to be some editing for the win condition to work again. See the commented out code
Fixed new camera cycling and win condition

- You can win again
- Cleaned up code to reduce amount of alerts
- Detector.cs still causes a NullReferenceException.
- TODO: Fix it so that it doesn't rely on camera tags to determine which
camera is active, but instead gets it from
CameraManager.getActiveCamera()