Added additional bindings for the simulation service
Character is no longer added to the scene in the create starting character script. The client will automatically send the ClientIdMsg after a successful character create.

This eliminates the need to manually load a characters objects on login.
Normalized data loading methods. Stored procs and and prepared statements don't mix. When it comes down to it prepared statements provide more benefits, particularly in the areas of security and cleaner application code.
Normalized loading from storage across all objects
Cleaned up the attributes sql
Fixed the update attribute
Changed persistence timer to 30 seconds
Always persist the whole object
Convert attribute values more reliably, eventually will handle typing correctly in the database
Removed debug statement
Merge pull request #582 from apathyboy/revan

Clean up character creation a bit
Merge remote-tracking branch 'upstream/develop' into develop