TSAGE: Fixes and renaming for the R2R inventory list
FULLPIPE: Remove C* prefixes from motion classes
FULLPIPE: Remove C* prefixes in utils.cpp
FULLPIPE: Remove C* prefixes from interaction classes
FULLPIPE: Remove C* prefix from input classes
FULLPIPE: Remove C* prefix from inventory classes
FULLPIPE: CPtrList -> PtrList
FULLPIPE: CStepArray -> StepArray
FULLPIPE: Rename C* modal objects
FULLPIPE: CObjstateCommand -> ObjStateCommand
FULLPIPE: CGameVar -> GameVar
FULLPIPE: CGameLoader -> GameLoader
WINTERMUTE: Fix types in transform_struct for coherence; this silences warnings
WINTERMUTE: Cast zoom inside display(Trans?)Zoom
WINTERMUTE: Explicitly cast zoom for float version of TransformStruct
WINTERMUTE: Cast rotate in base_sub_frame
Merge branch 'warningFix'
SCI: QfG1VGA script patch fixes bug #3585793
SCI: Explain qfg1vga script patch slightly
SCI: Fully explain qfg1vga script patch