add quotes

git-svn-id: svn://svn.icculus.org/fs2open@10157 387891d4-d844-0410-90c0-e4c51a9137d3
set ballistic HUD gauge any time HUD is changed -- fixes Mantis #2962

git-svn-id: svn://svn.icculus.org/fs2open@10158 387891d4-d844-0410-90c0-e4c51a9137d3
some things don't need to be re-inited every time you pause the game

git-svn-id: svn://svn.icculus.org/fs2open@10159 387891d4-d844-0410-90c0-e4c51a9137d3
Move set-ets-values sexp to the correct category (thanks to Axem for finding this)

git-svn-id: svn://svn.icculus.org/fs2open@10160 387891d4-d844-0410-90c0-e4c51a9137d3
Allowed shield_info_reset() to initialize shield_hit_info to empty values if it's not associated with a ship, as required by hudescort.cpp. Might fix Mantis #2961.

git-svn-id: svn://svn.icculus.org/fs2open@10161 387891d4-d844-0410-90c0-e4c51a9137d3
Honour ships' "no lighting" flag in the techroom (from Axem)

git-svn-id: svn://svn.icculus.org/fs2open@10162 387891d4-d844-0410-90c0-e4c51a9137d3
Merge both osapi files into one file.

git-svn-id: svn://svn.icculus.org/fs2open@10163 387891d4-d844-0410-90c0-e4c51a9137d3
Ensure compliance with the usual form of test in the FS2_Open codebase for running in Debug mode

git-svn-id: svn://svn.icculus.org/fs2open@10164 387891d4-d844-0410-90c0-e4c51a9137d3
General cleanup of commented out code in beam.cpp

git-svn-id: svn://svn.icculus.org/fs2open@10165 387891d4-d844-0410-90c0-e4c51a9137d3
General clean up of commented out #ifndef NDEBUG blocks

git-svn-id: svn://svn.icculus.org/fs2open@10166 387891d4-d844-0410-90c0-e4c51a9137d3