Update for Caustic changes

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Playing more with text.

@DDoSQc the Spout texture shows up on a textured plane but ignores
transparency. I have the image format set as RGBA, can you fix it?

Also, can you show how to make the models "follow" the camera and be
visible at any angle? Pretty crucial for 3D nametags and GUIs.

Signed-off-by: Chris Sanders <zidane@outlook.com>
Instance the FPS monitor from the Sandbox message

Remove hacky code
Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Move the rendering to another class

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Update for Caustic changes

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Update for Caustic changes

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Update for API changes

Signed-off-by: thehutch <th3hutch@yahoo.co.uk>