git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11280 3db68df2-c116-0410-a063-a993310a9797
Fix the trade tooltips order

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11281 3db68df2-c116-0410-a063-a993310a9797
Some temp trader stuff until we can make them look prettier at a later date.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11282 3db68df2-c116-0410-a063-a993310a9797


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11283 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11284 3db68df2-c116-0410-a063-a993310a9797
New Roman and Hele trader units

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11285 3db68df2-c116-0410-a063-a993310a9797
trader tweaks. trading demo map

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11286 3db68df2-c116-0410-a063-a993310a9797
Updated Trade Demo map.

Updated some Greek horse textures.

Tweaked Greek and Roman Traders.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11287 3db68df2-c116-0410-a063-a993310a9797
tweaked merchant ship tooltip.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11288 3db68df2-c116-0410-a063-a993310a9797


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11289 3db68df2-c116-0410-a063-a993310a9797


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11290 3db68df2-c116-0410-a063-a993310a9797
Updated trader cart model

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11291 3db68df2-c116-0410-a063-a993310a9797
Fixes stance change during garrison causing instant garrison. Fixes #1184.
Adds range check to garrisoning, with <LoadingRange> element added to GarrisonHolder. Adds maximum range values to templates (2 for land units/structures, 10 for ships).
Adds retry to garrison failure due to unreachable target.
Cleans up a few templates.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11292 3db68df2-c116-0410-a063-a993310a9797
Fixed Greek temple prop point error.

Also: Re-added the B and C variants, by working around the root node problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes so that the prop meshes for these variants can continue to use the 'root' node.

Fixed some Player 1 color issues in a few maps. More to come.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11293 3db68df2-c116-0410-a063-a993310a9797
Fixed blue player color.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11294 3db68df2-c116-0410-a063-a993310a9797
tweaked this map

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11295 3db68df2-c116-0410-a063-a993310a9797
Allows garrison heal rate of "0" (disables healing).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11296 3db68df2-c116-0410-a063-a993310a9797
Tweaked garrison healing. Temple is now more important for healing than before.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11297 3db68df2-c116-0410-a063-a993310a9797
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11298 3db68df2-c116-0410-a063-a993310a9797


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@11300 3db68df2-c116-0410-a063-a993310a9797