FIX: optimalrange needs to be set to a number, not blank. If you do not want to use this setting, ever, you can remove the entire line if you choose.

Gunboats and LaserBoats should arguably use this setting to get into optimal rather then just sitting at 80% of their max range.
xml edited
Changes never stop
Merge remote-tracking branch 'akira2049/Salvager' into NewGui

Conflicts:
	Questor.Modules/Cache.cs
	Questor.Modules/Settings.cs
FIX: panic to warp ASAP if it WAS warp disrupted and is no longer warp disrupted
If CCP says they will be rebooting tranquility in the middle of the day... dock and wait for it to happen
missed declaration in a previous commit... this fixes the compile errors
This patch is smaller than it looks, it adds a time stamp to the last time we were in station or session changing and makes sure we do not check shield / armor / capacitor for 5 seconds after undocking or jumping systems. I was seeing problems with panic and jumping system when Cache.Instance.InSpace was true (evidentially) very close to it being false... and values not being correct in eve yet. This delays the check for a few seconds and keeps questor from panic'ing that it has 0 Shields when jumping system to system.
Add a setting (undocumented in the settings.xml, purposely) to allow the pocketstats from all pockets all missions to be written to the same file.

THIS WILL CREATE AN UNSORTED MESS: you will need to open in excel or similar and re-sort before any useful information can be gleaned from this combined file.
Disable the 'undock' bookmark feature of traveler, the warpout state in questor is still there and fully functional for winsta'ing out of your main mission station when going to combat missions.

Eventually the traveler needs this undock bm feature fixed but it is causing more problems than it is worth atm. If/when someone fixes it it will be merged back in.
FIX: panic to warp ASAP if it WAS warp disrupted and is no longer warp disrupted
If CCP says they will be rebooting tranquility in the middle of the day... dock and wait for it to happen
This patch is smaller than it looks, it adds a time stamp to the last time we were in station or session changing and makes sure we do not check shield / armor / capacitor for 5 seconds after undocking or jumping systems. I was seeing problems with panic and jumping system when Cache.Instance.InSpace was true (evidentially) very close to it being false... and values not being correct in eve yet. This delays the check for a few seconds and keeps questor from panic'ing that it has 0 Shields when jumping system to system.
Add a setting (undocumented in the settings.xml, purposely) to allow the pocketstats from all pockets all missions to be written to the same file.

THIS WILL CREATE AN UNSORTED MESS: you will need to open in excel or similar and re-sort before any useful information can be gleaned from this combined file.

Conflicts:

	Questor.Modules/MissionController.cs
Disable the 'undock' bookmark feature of traveler, the warpout state in questor is still there and fully functional for winsta'ing out of your main mission station when going to combat missions.

Eventually the traveler needs this undock bm feature fixed but it is causing more problems than it is worth atm. If/when someone fixes it it will be merged back in.
typo
commit
Added Salvager mode
Merge remote-tracking branch 'ISeeDEDPpl/experimental' into NewGui
More human behaviour