Patch to enable Variable Sized Regions for Aurora-Sim regions.
Preventing crash if shutting down while in login process.
AIFilePicker related bug fixes.

Bug fix in LLPreviewAnim::gotAssetForSave_continued: the if()
that tests if the result from the filepicker can be used was
accidently negated, mostly causing a crash when cancelling an
animation preview download (open animation, File -> Save Texture As..),
and canceling the save when a filename is picked.

The lifetime of AIFileUpload is actually till the very end
of the main(), causing it's member mPicker to be reused.
This leads to problems. When someone tries to open a file picker
for a file upload of the same time before the previous filepicker
called the callback function (ie, when two filepickers are
opened at the same time, or when the plugin crashes).
With this fix it is possible to open any number of file pickers.

Finally, for linux, LLFastTimers was using assembly with gives
rather random results on multicore machines. Since AIStateMachine
is using this for wait timing, it had a negative effect on
how well the file picker worked (the last message wasn't flushed
for several seconds).
Save Preview As...

Replace 'Save Texture As...' in File menu with 'Save Preview As...',
since it's used for textures, sounds, animations, notecards and scripts,
which ever type you have open at the moment.

This fix addresses
http://code.google.com/p/singularity-viewer/issues/detail?id=12
Groups/agent profile floaters now update when a group visbility changes.
Apply button in group settings doesn't behave quite as badly after changing notices/chat/show in profile settings.
Groups floater now bolds visible groups, italicized if active (this may need to be something more noticeable)
Fix to problems with regex characters in group names.

Stolen from
https://bitbucket.org/squire_linden/viewer-dev-chop-662/changeset/6f971899f351
Added checkboxes to groups list for visibility, groupchat, and notices...
-Required addition of an extra texture overlay for list headers, as normal button overlay is used for sort arrows.
-Added padding to italic text in scroll list, as the text clipped outside of the element.
-Groups list is now sortable and has header visible.
-'none' entry always be first in the list, regardless of sort order.
-LLGroupMgrGroupData::mListInProfile removed. Was unreferenced and always false. LLGroupMgrGroupData doesn't handle show/chat/notify properties
New asset. Overlay icon for list header: Receive group chat.
Ïntroduced LLFolderType and LLViewerAssetType (by Shyotl)
Agent pie-menu -> tools -> anims... crash fix. http://code.google.com/p/singularity-viewer/issues/detail?id=89
two_sided_delimiter workaround (Broken comment blocks in LSL '/*comment*/') Didn't want to mess with the token class for one single case. This fix is pretty straight-forward and self-contained.
Added contextual 'unmark' selection to minimap rightclick menu
Merge remote-tracking branch 'origin/master'
Fix for Communicate flyout button.

Remove erroneously linked control variable.

The 'value' of a LLFlyoutButton is the (last) selected value:
a string. Linking it to some random boolean control variable
causes this value to be (re)assigned to the flyout button list
through LLControlVariable::setValue (whenever said boolean
changes, in this case when the floater is made to appear)
which calls getComparableValue with the string value (ie "mute list")
and tries to convert that to a boolean. Obviously That fails
and the value is set to "", effectively having nothing selected
anymore.

This fixes
http://code.google.com/p/singularity-viewer/issues/detail?id=21
Added myraid of additional options to top scripts/top collisions floaters.
Don't clobber custom windlight settings on teleport. Unsure why this was here, but it may be related to opensim 'windlight' message from sim. If so, then a better method is required.
Added missing items to notifications.xml
Fix IM autoresponse not saving.
Merge git://github.com/AlericInglewood/SingularityViewer
Merge git://github.com/Shyotl/SingularityViewer