TG: Added new sprites for Killer Tomatoes. You're welcome, Kor.
Revision: r3309
Author: 	 d_h2...@yahoo.com
TG: Janitor borgs have been massively upgraded.
They now clean as they roll, and have a trashbag.
Revision: r3310
Author: 	 petethegoat
Adds an admin verb that fully sets up the singlo (for testing/debugging msotly)
Fixes the tensioner occasionally attempting to turn cyborgs into malf AIs.
Adds checks to space ninja during its objective creation.
Fixes that fucking message when you're carrying the disk in outer space
Nuke disk now respawns in all rounds.
Adds the abiity to turn off the tensioner for the entire round.
Pinpointers now show the remaining time until a nuke goes off if it's been armed
when examined
Nuclear bombs now have a minimum detonation time of one minute.
- Instead of z-level transition happening when you reach the edge of the map, it
will now happen 7 tiles away from the edge. This means that you will no longer
see the black edge, transition will likely happen without you even noticing.
- The distance from the edge that defines this is in setup.dm, the variable is
called TRANSITIONEDGE and is currently set to 7 (the view range).
Revision: r3312 & r3464
Author: VivianFoxfoot & baloh.matevz
TG: Sanity check for jobban_isbanned() to prevent any antag jobban resulting in a
ban from any antag jobs that may be added or renamed or whatever.
Tidied human/examine.dm a bit more.
Can no longer examine mobs while unconscious/blind/whatever. A more extensive
fix is in the works.
Revision: r3313
Author: 	 elly1...@rocketmail.com
TG: Adds a message to corpses that have had their ghosts leave the server/become
something else
Readds the ablative vest's reflect chance at a considerably lower percentage
Fixes a bug where ghosts couldn't examine human bodies.
Fixes a bug where tensioner-spawned deathsquads would be braindead.
Revision: r3314
Author: 	 VivianFoxfoot
Fixes glass knocking having a pop at the end of it.
TG: Examine bug-fixes because I shouldn't code in the early hours.
Revision: r3317
Author: 	 elly1...@rocketmail.com
TG: AIs can now edit NTSL code.
Revision: r3320
Author: 	 vageyenaman
TG: Added balaclava sprites, at request of Petethegoat.
Added sprites for: corn cobs, corn cob pipes, carved pumpkins, carved pumpkins
worn as a helmet, jackolanterns.
Minor changes to the appearance of some seed packets.
Revision: r3321
Author: 	 d_h2...@yahoo.com
TG: Medical records searching now works with DNA and not just name/id.
Revision: r3323
Author: 	 quartz235
TG: - Telecomm traffic control now has its own circuitboard and doesn't transform in
to a server when the monitor is disconnected/reconnected

Small fix for flamethrower
- Using an igniter on a flamethrower that already has one attached no longer
uses up the igniter
Revision: r3324
Author: 	 quartz235
TG: Sprite Replacements: New Cultist notification icon.
Sprite Additions (Needs code):
Wooden Bucklers, to be made from tower cap wood.
New set of sexy underwear for females.
New set of sexy underwear for males.
Revision: r3327
Author: 	 d_h2...@yahoo.com
Date: 	Mar 19, 2012
TG: Tensioner revheads no longer get an uplink
Singlostarter verb now properly starts containment fields.  It also sets up the
SMESes and Rad Collectors
Moves show tension report down to trialmin
Revision: r3331
Author: 	 VivianFoxfoo
Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
TG: Added lasertag vests, guns, projectiles. Sprites for the vests and guns from
Muncher.

Lasertag guns are only usable if you're wearing the appropriate team vest.
Lasertag projectiles will only stun people who are wearing vests belonging to
the opposing team.

Four vests and four laser tag guns are now in fitness (two sets of red, two sets
of blue)

Fixed emergency storage having chem storage access, removed the R walls around
it.

Updated changelog.
Revision: r3333
Author: 	 kortgstation
TG: Bugfixes for NTSL.  AIs can now use script consoles. Fixes crashes.

Buffs metroid magic. More core uses!
Revision: r3334
Author: 	 vageyenaman
TG: HUD damage indicator now updates with halloss
Inspecting yourself for organ damage now randomly shows damaged organs if you
have halloss
Mining shuttle now shunts people where it wants to be
Shuttles now crush people if they fail to move out of where they want to be with
the initial shunt.
Revision: r3337
Author: 	 VivianFoxfoot
TG: Added Ricotez's new lockers.

http://nanotrasen.com/phpBB3/viewtopic.php?f=3&t=7278&start=220#p97307

Updated the changelog, added Ricotez, Ausops and TankNut to be credited under
"spriters" in the changelog heading.
Revision: r3339
Author: 	 kortgstation
TG: Fixin runtimes and wooing the hot womenfolk
Revision: r3340
Author: 	 quartz235
TG: Adds Halloss as a damage type weapons can do.  Halloss can be healed by
sleeping.  Halloss now effects the interface more fully.
Adds a holodeck to fitness!
Tensioner now respects antagonist preferences (Mmph.  More antagonist for me.)
More flailing attempts to fix the tensioner assigning braindead people.  (How?)
Revision: r3342
Author: 	 VivianFoxfoot