Testing Commit of functions.cgi with all changes from past year.

Includes all of the following mechanical (not data) changes:

03-28-12 - New Items: Funeral Parlor, Human Body Parts Compactor, Solvent Green & Solvent Red!

02-10-12 - Barrels, Ethanol & Emergency Rations are now purchasable (using the crafting mechanic).

12-02-12 - Unbuildable Paths are now Complete in Biosphere Center (You can build signposts and barrelfires but no Walls or Buildings).

11-28-11 - Buildings (inc. Walls) can now be damaged by any weapon, including the plasma hellfire orb, which will destroy most walls and buildings in one explosion!

11-22-11 - Ocarina - New Effects, including one really nasty one! Muhahahahahaha!

11-10-11 - Sumerian Prison Ship - New Closets, New Plasma Weapon Skills, New Plasma Weapon Parts!

10-15-11 - Coming On All Hallows Eve (October 31st) - The Sumerian Prison Ship!

First Come, First Severed!!!

10-03-11 - Upped AP Recovery while Dead/Spirit Form to 8, from 4 (and previously 1). This matches the standard AP recovery while alive.

Added additional statistics showing how many NPCs, and how many of each type of NPC are currently in game.

Changed current stats to Top 200 Active, added stats for credits, gold coins and gold nuggets. Added list of all players (active and inactive).

Raised HP Levels on certain buildings. This is not retroactive, but will take when new buildings are created.

09-26-11 - Added new Statistics page (available from the menu buttons)... it looks like crap right now but shows a few additional stats and I'll be adding a lot more over time.

Also, you can now see 200 profiles from the Rankings page (shows both active and inactive players) and when you click on a profile, it shows whether they're active or inactive.

Lastly, I stabbed Frags through the heart and it's now gone from the Rankings page. Will still show when you kill someone until I remove that message.

09-24-11 - Added new integrated Wiki to Light Rising Forum.

09-22-11 - You can now craft gold earrings and necklaces from gold nuggets, using the new metallurgy skill.

09-15-11 - Acme Laser Weapons can now be Recycled for Galactic Credits - Pistols - 5 Credits, Rifles - 15 Credits, Swords - 50 Credits, Cannons - 65 Credits.

Recycle your excess, at the nearest Recycling Plant and make some (in-game) money!!

09-13-11 - Added Acme Laser Pistol for 50 Credits. Guards & Mutant Guards now carry Acme Weapons.

Self Revive Bug is Fixed.

09-10-2011 - Laser Rifles, Swords, and Cannons are now purchasable in an Armory Building (using the craft skill & credits).

Armory Buildings now available to build within settlements.

New Armory Builder Skill.

Eyeball Soup now heals for 5HP as a default, and 15HP with the Barkeep Skill.

Game & IRC Chat Menu Links are now available from the Light Rising Forum.

LR Forum is now open for registrations again. I'm testing some heavier duty anti-spam plugins, so please let me know if you have a problem registering (email me at support@lightrising.com).

You can also register via OpenID... alas, currently on the forum only, not the game... but you can also register with a regular password.

09-09-2011 - Mutant Miners are now appearing in the Biosphere East mining village.

There are also pure gold nuggets to be found. If you know where to look!

Pots of Flour now give 15XP instead of 5.

09-07-2011 - A ruined Mutant mine village, and mine entrance has been uncovered in Biosphere East!

08-20-2011 - Herbal Poultices now give 50HP when used to Revive. Herbal Teas now give 100HP when used to revive.

Bar Drinks now give 5HP with no skill, or 15HP with the barkeep skill.

A Plasma Earthquake has erupted in Biosphere East. Be careful out there.

Forum Registration is currently disabled due to spammers. Please email me at support@lightrising.com or ask in game and I will manually register your account. This applies to the forum only.

07-31-2011 - A new maintenance duct has been found, leading into the undiscovered part of Biosphere East.

It's rumored that there's a hidden valley that's a high value and very well protected settlement location.

New Players now receive 3 Herbal Poultices, and a Ballistic Knife, along with the original 9 Noobcakes.

Forum Registration is currently set to Admin approval to try and cut down on the number of spam accounts.

07-25-2011 - Light Rising is now in Open Beta! You no longer have to wait for a manual unlock when you create a new account.

You can create multiple characters, but you will only be able to play one per day unless you donate a minimum of $5, which will then allow you to play upto 3 characters per day.

Modified AP Movement Cost across multiple tiles. It's more appropriate now.

07-24-2011 - An unidentified Alien threat has attacked the Ascension Settlement and destroyed three emergency shelters!

07-23-2011 - It seems an alien virus has infected much of the wild food sources, restricting the amount of wild food available. Farmed food is unaffected.

Head Removal is now under the Pirate class. Requires purchase of that class but it makes it accessible to everyone, not just chainsaw enthusiasts.

07-20-2011 - New Item - Severed Head on a Pike (requires Trailblazing skill and some rebar) then you can place your freshly removed enemy's head on a pike for all to see!

New Skill - Enemy Head Removal (requires Chainsaw skills) allows you to remove your enemy's head when you kill them.

Fixed Chat Button overlap bug.

07-17-2011 - Due to a shift in the inter-dimensional rift, damaged bulkhead doors are now accessible with the electronic lock repair skill (including Biosphere NW!)

Water bottles are now Bouillon Bottles, which act as a base for human eyeball soup!

Mysteriously, a new maintenance tunnel has now been discovered, somewhere in the West.

07-14-2011 - Micro Fuel Cells are now purchasable in a Workshop for 80 Credits (Craft + Power Tools Skill).

07-10-2011 - New Skill: Salvage Collecting - allows for the sorting and collection of salvageable materials from trash piles and garbage crushers.

07-09-2011 - Fixed a bug that prevented finding Chain Sword hilts. Those are now available in Weapons Closets.

New Item: Human Eyeball Soup. Ability to create MIKOs from credits in a Hospital. 2 new skills.

Modified Hunger Mechanic down to 1/day. Added NPCs back into Biosphere NW. Made Recycling Plants and Power Generators easier to build.

07-07-2011 - Fixed Woodland AP, and Mutant Guard Looting Bugs.

07-05-2011 - New Items Added: Soldering Iron, Rubber Strips, Shock Glove. Thanks to Roane for the code/ideas.

07-04-2011 - Custom Weapons are available for any one who donates $10 or more - Donate

07-03-2011 - Added Automated Announcement of Player Murders in In-Game Chat.

07-02-2011 - New location: Garbage Crusher (includes sheet metal, concrete and rebar). This will allow for metal and concrete buildings, and barricades.

06-27-2011 - All Active Accounts and New Players received the skill tree modification upgrade.

Anyone inactive who starts playing again, contact me on the forum and I'll manually update your account.

06-24-2011 - Light Rising is undergoing a skills tree modification to add Races and Classes.

If you login and see that you have no skills or XP points, please bear with me as the upgrade will take a day or two.

Check this forum thread for more information: Skill Tree Modification