Memorial for my late cat Shiva


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@300 f1e491ac-5ded-4967-80bf-9f4855be876a
Add missing tinfoil hat for Helmet_on and Helmet_off


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@301 f1e491ac-5ded-4967-80bf-9f4855be876a
More informations in paniclog


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@302 f1e491ac-5ded-4967-80bf-9f4855be876a
Better wording for impossible() (from SporkHack)


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@303 f1e491ac-5ded-4967-80bf-9f4855be876a
Increase fail rate for blessed orbs


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@304 f1e491ac-5ded-4967-80bf-9f4855be876a
Feedback from scrolls of earth in end game


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@305 f1e491ac-5ded-4967-80bf-9f4855be876a
des-file format: Add 3 new level flags: noflip, noflipx and noflipy. These allow the level designer to prevent level flipping. (from SporkHack rev 463)


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@306 f1e491ac-5ded-4967-80bf-9f4855be876a
Remove a hardcoded player placement when coming up from the Valley via stairs.
This allows us to flip the Castle level, and the player will end up in the correct side.
(from SporkHack rev 465)


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@307 f1e491ac-5ded-4967-80bf-9f4855be876a
Level compiler: add changes from SporkHack, rev. 466-475,477


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@308 f1e491ac-5ded-4967-80bf-9f4855be876a
Level compiler: add changes from SporkHack, rev. 478,479,481,482,484-489,491,494,495,497,498,504


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@309 f1e491ac-5ded-4967-80bf-9f4855be876a
Level compiler: CONTAINER contents between brackets (from SporkHack, rev. 505,509)


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@310 f1e491ac-5ded-4967-80bf-9f4855be876a
Level compiler: Make lev_comp more verbose (from SporkHack)


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@311 f1e491ac-5ded-4967-80bf-9f4855be876a
Pacify compiler warnings


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@312 f1e491ac-5ded-4967-80bf-9f4855be876a
Thiefbane: don't get into bones


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@313 f1e491ac-5ded-4967-80bf-9f4855be876a
Blackmarket: Thiefbane should be wielded by Sam


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@314 f1e491ac-5ded-4967-80bf-9f4855be876a
Blackmarket: Sam may leave the blackmarket as soon he calls his assistants


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@315 f1e491ac-5ded-4967-80bf-9f4855be876a
Thiefbane: change base item to two handed sword


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@316 f1e491ac-5ded-4967-80bf-9f4855be876a
Thiefbane: enable beheading attack, wielded by monster beheading and drain life attacks work on any monster class


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@317 f1e491ac-5ded-4967-80bf-9f4855be876a
Blackmarket: Black marketeer gets real Thiefbane


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@318 f1e491ac-5ded-4967-80bf-9f4855be876a
Blackmarket: Black marketeer may wield artifacts with less restrictions than other monsters


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@319 f1e491ac-5ded-4967-80bf-9f4855be876a