Created ET-XreaL branch.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3872 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Changed game logic projects to put the .dll files into etmain/

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3873 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Changed linker settings of the main program to ET-XreaL.exe

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3874 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Replaced uncrustify.cfg with .indent.pro XreaL coding style settings.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3875 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Formatted engine code to XreaL coding style.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3876 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Formatted renderer code to XreaL coding style.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3877 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added more // *INDENT-OFF* lines

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3878 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added glext.h to renderer.vcproj

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3879 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Formatted game code to XreaL coding style.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3880 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Fixed indentation in qcommon.h 

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3881 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Moved renderer to rendererGL.dll 

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3882 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Changed cl_renderer.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3883 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Fixed release build.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3884 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added XreaL renderer to rendererGL3/ 

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3885 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Merged XreaL math and helper functions into q_shared.h, q_shared.c and q_math.c

NOTE: Renamed MatrixMultiply to AxisMultiply

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3886 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added zlib library.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3887 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added png library.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3888 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added parts of the OpenEXR library.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3889 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added UE3 ActorX file format descriptions.

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3890 8d6dca30-e10d-0410-ba00-f2efb4c278cc
Added missing functions in q_shared

git-svn-id: https://xreal.svn.sourceforge.net/svnroot/xreal/branches/ET-XreaL@3891 8d6dca30-e10d-0410-ba00-f2efb4c278cc