-Fixed a bug where the AI could not repower itself if the APC's equipment was turned off.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4323 316c924e-a436-60f5-8080-3fe189b3f50e
that was short.
Merge branch 'master' of https://github.com/Baystation12/Baystation12
-Fixed exterior virology access button not working
-Increased brightness of light bulbs to 4 (up from 3). This is so I wouldn't have to spam a whole bunch of light bulbs in darker areas to get the same mood it had before the darkness update. And since I don't need them any more, I've removed a bunch of light bulbs I added in in an earlier commit.
-Added a maint door to the Janitor's closet
-Map changes to library and medbay. Thanks, Dingus!
-Updated changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4324 316c924e-a436-60f5-8080-3fe189b3f50e
fix for announcement bug

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Captain's cap is now a hat

-Traded the Captain's cap back for the hat, as the cap is actually not all that sensible
Updated response team fluff
added freezer to toxins and fixed layout of mass driver, by cubejackal. also replaced bombs in syndicate shuttle with heavy c4 (this will probably come back to bite me)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
tweaks, fixes and additions to carp and simple_animals

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #1584 from caelaislinn/master

various bugfixes, mapfixes and minor improvements
-Fixed an issue where the NTSL's broadcast function couldn't send it's signal due to the new telecommunication machines.
-Made the telecommunication server and NTSL broadcast more robust so that having a HUB is an option, if someone decides to create their own network.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4325 316c924e-a436-60f5-8080-3fe189b3f50e
Surgery changes.
Gameplay-wise:
-Made all messages consistent, no more message about 'beginning' to do something when actually it's done. (Addresses Issue #1540)
-Now to attack patient on table with surgery tool you need to have harm intent (Addresses Issue #1540)
-All surgeries now have delays and begin/finish messages on each step, much like bone surgery.

Code-wise:
-All code handling surgery steps was moved in appropriate procs for each tool, to get rid of one HUGE attack proc.
Now attack proc checks for prereqs for surgery (like masks covering face), checks for targeted zone and calls needed proc.
-Deleted all code that handled messages for when user performs surgery on himself, because that's honest to god dead code. You need to be down to get surgery don on you, and you can't use tools while down. So until something is changed, those messages removed to improve readability of code.
-Added interrupt proc, that handles interruptions during surgery for each tool. For now all types of surgery handled the same, may be implemented differently later.

Signed-off-by: comma <krauchinsky@gmail.com>
Cannot weld strange rocks with unlit welder anymore.
Fixes issue #1454
Fixed Issue 504
-Door controls now check if the bolt wire is cut and if the door is powered

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4326 316c924e-a436-60f5-8080-3fe189b3f50e
Stops processing metroid's life after it's dead.
Fixes issue #1463

Signed-off-by: comma <krauchinsky@gmail.com>
Just adding a few light switches

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4327 316c924e-a436-60f5-8080-3fe189b3f50e
Added some glass and some spare computer frames on the syndicate shuttle for nuke ops to build evil computers with

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4328 316c924e-a436-60f5-8080-3fe189b3f50e
Fixed an issue with an incorrect area in the research department.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4329 316c924e-a436-60f5-8080-3fe189b3f50e
Gave the Miscellaneous Research area proper sprites instead of placeholders.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4330 316c924e-a436-60f5-8080-3fe189b3f50e
Replaced some more placeholder area sprites with proper area sprites. Specifically the Head of Security's office and the prison wing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4331 316c924e-a436-60f5-8080-3fe189b3f50e