Minor UI messages fix...

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3200 96b784f8-4ae3-dd11-aff7-0030488c597c
style cleanup: pep8


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3202 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  style cleanup: pep8
  Minor UI messages fix...
- Updated for BMesh.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3209 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  - Updated for BMesh.
Make the inset_mesh addon display better after it does its thing.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3215 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  Make the inset_mesh addon display better after it does its thing.
bump maps now default to float

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3222 96b784f8-4ae3-dd11-aff7-0030488c597c
Testing to see if I can commit.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3228 96b784f8-4ae3-dd11-aff7-0030488c597c
Fixing a bug with an assertation failing due to file being saved in inaccessable directory

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3232 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  Fixing a bug with an assertation failing due to file being saved in inaccessable directory
  Testing to see if I can commit.
  bump maps now default to float
Mhx importer v 1.12: Improved FK/IK snapping.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3235 96b784f8-4ae3-dd11-aff7-0030488c597c
- update 3DS export for BMesh.
- pep8 edits for after effects script.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3236 96b784f8-4ae3-dd11-aff7-0030488c597c
fix for bad error exporting vertex locations twice.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3237 96b784f8-4ae3-dd11-aff7-0030488c597c
Removed crash-safe option. Deleting verts does not seem to cause a crash anymore.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3238 96b784f8-4ae3-dd11-aff7-0030488c597c
Fix #30891: Fracture tools seems to be broken

Replace usage of mesh.faces with mesh.polygons

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3239 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  Fix #30891: Fracture tools seems to be broken
  Removed crash-safe option. Deleting verts does not seem to cause a crash anymore.
  fix for bad error exporting vertex locations twice.
  - update 3DS export for BMesh. - pep8 edits for after effects script.
  Mhx importer v 1.12: Improved FK/IK snapping.
minor edit to fracture, while looking into another bug.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3240 96b784f8-4ae3-dd11-aff7-0030488c597c
own patch [#30877] ply exporter to use shared faces when not exporting the normals

Faces should be exported with shared vertices whenever possible (otherwise this is simply a STL exporter). Since PLY stores normals per vertex it's understandable that we need 'individual' faces when exporting normals. However when this is not the case I think shared vertices should be default behaviour. This is what this patch implement.

Thanks Campbell for reviewing it. Thanks Aldo Zang for reporting it (off trackers, in the old fashion real life)


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3241 96b784f8-4ae3-dd11-aff7-0030488c597c
[#30894] 3ds import broken (now using poly/loops).

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@3242 96b784f8-4ae3-dd11-aff7-0030488c597c