TG: Added checks for the player being dead, stunned, unconcious ect... to:
- Timers
- Remote Signallers (Fixes  issue 325 )
- Proximity Sensors
- Infared Sensors (Man.. these really need to be fixed.. or just re-done
entierly)

Cargo shuttle:
- People in the area of the cargo shuttle get gibbed when the shuttle shows up.
(Fixes  issue 508 )
- Renamed 'Dock' to 'Away' because Station -> Dock is confusing...

Committing for Sieve:
- The toggle throw hotkey (end) now works with TK (Fixes  issue 523 )
- Borg diamond drills now properly dig sand (I still don't understand why they
don't just have a shovel...)

Updated changelog to reflect some of these changes.
Revision: r3747
Author: 	 johnsonmt88
TG: One more quick commit for Sieve:
- Swap hands hotkey (page up) now cycles through borg modules.

Added this to the changelog.
Revision: r3748
Author: 	 johnsonmt88
TG: Updated toilets. You can now crowbar open the cistern and hide stuff in there.

Recoded stunbatons, and put them into their own stunbaton.dm. They should
function more or less the same, there's a few differences.
Recoded rechargers, they function exactly the same, but should be a bit more
responsive now.

Fixed  issue 475 .

Filing cabinets, photocopiers, and hydroponics trays are now unwrenchable (the
latter by request of Cheridan. It may need balancing, or more steps to
unanchor.)
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge pull request #1298 from Hawk-v3/master

Reverted all Cael's changes for the last day of code, approved by Cib.
adding missing shield files

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
adding reverted files

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
dme changes

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
Merge branch 'master' of https://github.com/Baystation12/Baystation12

Conflicts:
	code/WorkInProgress/Cael_Aislinn/energy_field.dm
	code/WorkInProgress/Cael_Aislinn/external_shield_gen.dm
	code/WorkInProgress/Cael_Aislinn/shield_capacitor.dm

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
dme changes

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
added glass descriptions for new alcohols

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
possible glitch with contraband

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
Added a thing to give a message to admins when a tile is stepped on, requested by Hawk.

To use, spawn a /obj/effect/admin_log_trap on whatever tile you want to have a message, then whenever anyone steps on that tile a message will sent to all admins, like explosions.

Feel free to move it out of my WIP folder if you want.
Merge pull request #1300 from Miniature/master

Added a thing to give a message to admins when a tile is stepped on.
[redacted]

(I've fully tested it, it works nicely)

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge pull request #1299 from caelaislinn/master

added missing shielding files, reverted reverts, added minor changes
Merge branch 'master' of https://github.com/Baystation12/Baystation12
added some new contraband posters

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>