block: bfq: update to bfq v2
block: bfq: update to BFQ-v3r1 I/O scheduler to 2.6.38

The general structure is borrowed from CFQ, as much of the code. A (bfq_)queue
is associated to each task doing I/O on a device, and each time a scheduling
decision has to be taken a queue is selected and it is served until it expires.

The main differences are:
    - Slices are given in the service domain: tasks are assigned budgets,
      measured in number of sectors. Once got the disk, a task must
      however consume its assigned budget within a configurable maximum time
      (by default, the maximum possible value of the budgets is automatically
      computed to comply with this timeout). This allows the desired latency
      vs "throughput boosting" tradeoff to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive and soft
      real-time applications are guaranteed very low latency.

    - Latency guarantees are preserved also in presence of NCQ.

    - Useful features borrowed from CFQ: cooperating-queues merging (with
      some additional optimizations with respect to the original CFQ version),
      static fallback queue for OOM.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Each node has a full scheduler, so each group can
      be assigned its own ioprio and an ioprio_class.

    - If the cgroups interface is used, weights can be explictly assigned,
      otherwise ioprio values are mapped to weights using the relation
      weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher priority
      queues.  Among queues in the same class the bandwidth is distributed
      in proportion to the weights of each queue. A very thin extra bandwidth
      is however guaranteed to the Idle class, to prevent it from starving.

Regarding what has not changed it is worth noting:
    - the handling of cfq_io_contexts to associate queues to tasks.
      Much of the code has been reused just renaming it.  (There is room for
      code sharing with CFQ but we wanted to minimize the impact of this
      patch.)

    - The handling of async queues.

    - The handling of idle windows.

    - The handling of merging.

    - The heuristics to assert that a task is worth an idle window (with
      minor modifications to hw_tag/CIC_SEEKY detection).
block: bfq: update to BFQ-v3r2
block: bfq: update to BFQ-v3r4 I/O sched for 2.6.38
block: bfq: update to BFQ-v4 I/O sched for 2.6.38

Add the BFQ-v4 I/O scheduler to 2.6.38.
The general structure is borrowed from CFQ, as much code. A (bfq_)queue is
associated to each task doing I/O on a device, and each time a scheduling
decision has to be taken a queue is selected and it is served until it expires.

    - Slices are given in the service domain: tasks are assigned budgets,
      measured in number of sectors. Once got the disk, a task must
      however consume its assigned budget within a configurable maximum time
      (by default, the maximum possible value of the budgets is automatically
      computed to comply with this timeout). This allows the desired latency
      vs "throughput boosting" tradeoff to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive and soft
      real-time applications are guaranteed very low latency.

    - Latency guarantees are preserved also in presence of NCQ.

    - High throughput with flash-based devices, while still preserving
      latency guarantees.

    - Useful features borrowed from CFQ: cooperating-queues merging (with
      some additional optimizations with respect to the original CFQ version),
      static fallback queue for OOM.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Each node has a full scheduler, so each group can
      be assigned its own ioprio and an ioprio_class.

    - If the cgroups interface is used, weights can be explictly assigned,
      otherwise ioprio values are mapped to weights using the relation
      weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher priority
      queues.  Among queues in the same class the bandwidth is distributed
      in proportion to the weights of each queue. A very thin extra bandwidth
      is however guaranteed to the Idle class, to prevent it from starving.
block: bfq: update to BFQ-v5 I/O sched for 2.6.38
msm: smd: add comments about htcleo specific init code