Added Technic version 7.2.0 basemod
Updated Custom Mob Spawner to version 1.5.1
Updated Mo Creatures from version 3.6.2 to version 3.7.1

3.7.1
Fixed bug that caused incompatibility with ExtraBiomes
Fixed server crashing bug
Fixed color shifting horse bug

3.7.0
Added support for Extratrabiomes XL
Added Shark sword
Added Ostrich meat, turtle meat
Added Turtle easter egg !
Increased speed of the snakes
Added fur armor
Changed hell rat texture
Added a new rare breed of ostrich
Added animal inventory key

Fixed texture bugs for SMP
Decreased the ostrich egg laying and spawning of new ostrich chicks
Added amulets and essences

Added aggresive mob horses

complete overhaul of the Horses. from 8 to 35 different breeds.
Warning, updating the mod to this version will make your pegasus and other rare breeds to morph into less rare horses.
Added individual NEI Plugin Modules for Railcraft, RedPower, and Thaumcraft
Updated Railcraft from version 5.3.3 to version 5.4.7
Version 5.4.7 - (07-16-12)

    CHANGE: Liquid Loaders can now extract liquids from tanks without needing Wooden Pipes.
    CHANGE: Basic cart drag is now adjusted by default.
    FIX: Fixed another issue with network updates in SMP.
    FIX: Undercutter now drops correct items for blocks with metadata.
    FIX: Railcraft no longer doubles IC2 metal dusts.
    FIX: Breaking animation now renders correctly on tracks in SMP.

Version 5.4.6 - (07-15-12)

    CHANGE: Default name of Banded Planks changed to Water Tank Siding. You must delete "languages.cfg" to see the change.
    FIX: Fixed a crash if you manage to put an invalid item in the Coke Oven input slot using pipes or tubes.
    FIX: Fixed a crash with the Tank Detector.
    FIX: Tracks now update correctly on SMP.

Version 5.4.5 - (07-14-12)

    FIX: Fixed a GUI crash with the Item Loaders.
    FIX: Tweaked some of the energy code to prevent crashes due to out of data APIs.

Version 5.4.4 - (07-14-12)

    NEW: Added Smoothstone Recipe to the Rock Crusher.
    CHANGE: Modified the implementaion of ISidedInventory on the Coke Oven. Coal or Wood goes in the top, empty Containers in the bottom, and all output out the sides.
    CHANGE: Modified the implementaion of ISidedInventory on the Liquid Loader. Input from the top, output on the sides.
    CHANGE: Transformer Upgrades additionally allow the Energy Loader/Unloader to charge higher tier items.
    CHANGE: Energy Loader/Unloader now needs a Transformer Upgrade to charge the MFSU Cart.
    FIX: Fixed Client crash related to Tank Carts.
    FIX: Shift-click in the Coke Oven now puts things in the correct slots.
    FIX: Tweaked language code to hopefully prevent crashing.
    API: Fixed RailcraftCraftingManager reflection calls.

Version 5.4.3 - (07-13-12)

    FIX: Gated Tracks once again connect to fences.
    FIX: Track Relayer can now be pushed.
    FIX: Track Relayer now properly sets track direction.
    FIX: Replaced all calls to EnumItemType.LIQUID with internal calls to the LiquidManager, should reduce crashes due to outdate APIs.

Version 5.4.2 - (07-13-12)

    FIX: Added server load order definition and added IC2 to load order for both client/server.
    FIX: Fixed shift-clicking on the Rock Crusher.

Version 5.4.1 - (07-13-12)

    NEW: Added Reinforced Switch Track.
    FIX: Added missing recipes for Reinforced Booster Track and Reinforced Junction Track.

Version 5.4.0 - (07-12-12)

    NEW: Reinforced Track, a new flexible track with a high explosion resistance that makes it ideal for building rail lines in the Nether. Also has a 25% higher top speed without the risks of High Speed Track. Also Booster, Switch, and Junction versions added. Made with Obsidian Dust which you get from crushing Obsidian in the Rock Crusher.
    NEW: Rock Crusher, a 3x2x2 multi-block machine that will process various materials. If Buildcraft 3.x is installed it must be powered by an engine (uses 15 MJ per tick max while running).
    NEW: Crushed Obsidian, a ballast material made from crushing Obsidian. Has a high explosion resistance and is affected by gravity.
    NEW: Added Track Relayer, a cart that will replace one type of track with another as it passes over it. Works best when linked to a Chest Cart.
    NEW: Added Undercutter, a cart that will replace the block under the track with a ballast material (gravel or crushed obsidian) as it passes over it. Works best when linked to a Chest Cart.
    CHANGE: Creosote Oil is now treated as a liquid and can be piped around with Buildcraft Pipes. Additionally it can be burned in a Forestry Biogass Engine at 4 MJ for 15,000 ticks.
    CHANGE: Coke Oven got a new GUI to reflect the fact that Creosote Oil is a liquid, it has an internal oil capacity of 64 buckets.
    CHANGE: Revamp of the localization system. Now uses standard languages codes and no longer requires you to set the langauge in the railcraft config. Also allows dynamic language switching (no restart). Still waiting for translation contributions.
    CHANGE: Liquid Loaders no longer accept empty liquid containers. Liquid Unloaders no longer accept filled liquid containers or piped in liquids. This prevents using them as a simple bucket filler block. There are other mods for that.
    CHANGE: Liquid Loader internal capacity increased to 8 buckets because it was running dry while filling carts.
    CHANGE: Rewrote how the Tank Cart items stored Liquid Filters, expect oddities with existing items. System is much more robust now though and any liquid container will work.
    CHANGE: Moved Wooden Rails into Tracks-Wood Module and H.S. Tracks into Tracks-HighSpeed Module, added Tracks-Reinforced Module.
    CHANGE: Tweaked Holding Tracks behavior while continuously powered.
    CHANGE: Reduced launch force of Boarding/Holding Tracks again.
    CHANGE: Track textures moved to their own file ("railcraft.png" was getting a little crowded). Going to need to update those texture packs.
    FIX: Fixed some issues with the ISpecialInventory implementation on the Liquid Loaders.
    FIX: Energy Loaders now implement ISidedInventory.
    FIX: Tweaked Junction Tracks to hopefully eliminate track jumping.
    FIX: Made an attempt at fixing some dupe exploits related to closing GUIs in SMP.
    FIX: Major overhaul for the handling of liquid containers that should fix a number of bugs and exploits that were discovered while converting Creosote to a liquid.
    FIX: Fixed a bug with the Crowbar that was causing entity interaction to terminate on the client in SMP. (No hearts, no milking, etc...)
    FIX: Fixed a bug that was causing the alternative Creosote recipes to always be active. Also, Biogass Engine can only burn Creosote if the alternate recipes are not defined.
    API: Added BallastRegistry to allow material other than gravel to used as fill in the Bore or Undercutter. Added Ballast as a possible EnumItemType.
    API: Exposed the recipe managers to allow defining custom recipes for Railcraft machines. (Also, I broke the NEI plugin with this release.)
    API: A major rewrite of internal code was done to expose the system used to pack infinite Tracks into a single block id. This should allow addon creators to easily add new Tracks with very little effort. There should be little effect on any mods currently using the API since the only classes that changed where mostly useless anyway.
    API: LiquidTools has been removed and internalized, hope no one was using that. Interfacing with a several different APIs made it to difficult to maintain. It may return in the future.
    KNOWN ISSUE: Item names default to "en_US" on game start. You must change langauge each session to fix it. (Forge ModLoader bug)
    KNOWN ISSUE: There is no sound in SMP, I'll worry about this when MC 1.3 is released.
    KNOWN ISSUE: When attempting to fill an emtpy bucket from a cart or block that contains Forestry Seed Oil, Honey, or Juice it returns a filled can instead. This is a Forestry bug!
    WARNING: Not tested with Buildcraft 2.x! If you exprience any errors let me know.
    WARNING: The Railcraft NEI plugin will crash your game!
Updated Thaumcraft from version 2.1.6c to version 2.1.6d
- Added compatibility for FML (Forge Mod Loader). This means the normal Modloader is no longer required
- The portable hole is now able to dig a hole through tile entities. Use caution when using this ability though - while it should work fine 99% of the time, some mods might not like having their Tile Entities go AWOL for a few seconds.
- Some minor bugfixes and optimizations.
- Also: A secret suprise...
Added initial configs for Technic version 7.2.0
Updated Modlibrary
Added Technic 7.2.0 basemod
Added Custom Mob Spawner v1.5.1
Added Mo Creatures v3.7.1
Added individual NEI Plugin Module packages for Railcraft, RedPower, and Thaumcraft
Added Railcraft v5.4.7
Added Thaumcraft v2.1.6d
Added Technic 7.2.0 configs
Added Technic 7.2.0 Dev Build