version.h - bump to v49
qtopiaapplication - remove unused qlocale_p.h include
configure - comment out -qt-gif which is not supported in latest qt
svgkeyboard - some info on creating svg layouts
Merge branch 'master' of github.com:radekp/qtmoko
gta04 - Don't wait for response to AT+VTS command (for DTMF tones)

(This is v2 of this patch.  v1 was bugged because it didn't always
initialise the noResponse field of QAtChatCommandPrivate.  This caused
SMS sending to fail, and to leave the modem in an unusual state where
other things could fail thereafter.  With v2, I've checked that SMS
sending succeeds.)

Currently, within a given call, only the first DTMF tone goes out,
I believe because the GTA04 modem doesn't send any response to AT+VTS,
and so the AT chat gets stuck.  The patch below fixes that by adding a
parameter to QAtChat::chat that tells it not to wait for a response.

Without this change, it's only possible to send one DTMF tone in a
call - because after that the AtChat is stuck waiting for a response
to the AT+VTS command for that first one.  With this change, I've
tested that it's possible to send multiple tones within the same call,
and that they have the expected effect (as determined by the remote).
qt - Enable support for Windows charsets

Without this change, emails (or email parts) with

Content-Type: ...; charset=WINDOWS-...

are displayed as though they're empty.  In Qt, charsets are known as
codecs, and the support for WINDOWS-... charsets is in a file named
qsimplecodec.cpp, but only compiled in if QT_NO_CODECS is not defined.

Therefore, to get support for WINDOWS-... charsets, we modify
qconfig-qpe.h so as not to define QT_NO_CODECS.
email viewer: Handle multipart/signed inside multipart/mixed
QtMaze: use accelerometer callback instead of running own timer

I have one more accelerometer-patch, below.  It changes QtMaze so that
it doesn't run its own fast timer in parallel with the one in the
accelerometer library.

I've had this for a while, so I'm confident it's good for GTA04.  It
would be good to hear from GTA01/2 people that all accelerometer
functions are still working correctly there.
improve svg keyboard layouts

I was playing with keyboard layouts and I've made this : I've added an
"ABC" mode (so the "abc" mode, but shifted) and I modified the switch
button to reflect which will be the next layout.
update_qtmoko: use /etc/init.d/qtmoko-gta04 script
atd - fix build warning about casting a string literal to (non-const) char *
For A3, set 'AVADC Clock Priority' control to 'HiFi high priority'

Per advice from Andreas Kemnade:

> > Very important should also be the clock priority setting
> > (AVADC Clock Priority).
>
> Can you say more about that?  All the QtMoko state files have value
> "Voice high priority".  Is that correct?
>
It is about the samplerate of the ad converter in the twl4030. It gets
the samplerate of the higher priority path and then it gets resampled in
poor quality for the other path.  If I record audio on the
gta04 and play it back I hear a clear difference. If you use the
audio path to record data, it should be "HIFI high priority".
If you use the voice path (hardware routing on the GTA04A4,
"Voice high priority" is right).
Merge branch 'master' into RunAsUser_GTA04

Conflicts:
	devices/gta04/scripts/update_qtmoko
Adrien's keyboard changes
Add missing Build-Depends
Fix typo 's/neo/gta04/' in gta04 file
Merge branch 'master' into RunAsUser_GTA04