attempting to fix a build issue

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Startup] to [Appearance] config section.

Add description and default of false (as before) to OpenSimDefaults.ini
If set to true, this config switch will resend avatar appearance information (a small amount of UUID data, not the baked textures themselves) to other avatars in the sim every 60 seconds.
For me, this has helped with situations where avatars appear persistently grey - the LL viewer sometimes did not appear to request assets the first time the appearance data was sent.
However, this switch will not help with other appearance failure situations (e.g. failure to bake assets).
This setting is experimental but will not have any significant impact on the simulator if turned to true.
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Fix the recent windows compile error by putting newFont for case "R" in VectorRenderModule inside its own context, rather than disposing of the old font before using it as a prototype for the new.
Restore SOG constructor chaining removed in recent 513b77b.  This is not a functional change.
Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket.

All these settings are in OpenSimDefaults.ini only.  If you are using them then please adjust your OpenSim.ini
Update settings loading in AvatarFactoryModule which should have been in last commit 205f2326
BulletSim: Add AddObjectForce to BulletSim API.
Add interface 2 enhancements to BSCharacter.
Modify AddForce and SetForce to use the new Bullet interface.
More DetailLog statements for character.
BulletSim: pass collision subscription information to the C++ code so collisions on objects that don't care are not reported up.
BulletSim: update DLLs and SOs
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Fix build break.
Fix old regression that stopped saving parcel owner data in OARs.

This was working in 0.7.2 but was accidentally removed from 0.7.3.
The --publish option for "save oar" will now save oars stripped of parcel owner information as well as scene object info.
Please use the --publish option if you want to publish oars that may be later loaded by others to the same grid from which they were saved.
Strip experimental tag from --publish option of "save oar" region console command
Merge branch 'master' of git://github.com/opensim/opensim

Conflicts:
	OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
BulletSim: update SOs and DLLs to run on more Linux versions. Correct multiple buoyancy settings when character flying. Remove chatty log message on prim destruction.
Merge branch 'master' of git://github.com/opensim/opensim
Release http-in URLs when llResetScript is called
BulletSim: Added avatar capsule scaling for size of avatar.
This also fixes computation of avatar mass.
Added parameter MaxPersistantManifoldPoolSize.
Fixed a parameter setting bug which caused crashes of there were
  more than 400 or so physical objects. I tested up to 5000.
Updated BulletSim DLLs and SOs.
Merge branch 'master' of git://github.com/opensim/opensim