Update the Linux installer for Haxe 2.09

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1510 1509560c-5e2a-0410-865c-31c25e1cfdef
rm haxelib.n in Linux installer

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1511 1509560c-5e2a-0410-865c-31c25e1cfdef
Improved the Linux installer

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1512 1509560c-5e2a-0410-865c-31c25e1cfdef
Add Linux 64 support for the Neko target

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1513 1509560c-5e2a-0410-865c-31c25e1cfdef
Adding libneko.so for 64-bit Linux

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1514 1509560c-5e2a-0410-865c-31c25e1cfdef
No inline in debug mode

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1515 1509560c-5e2a-0410-865c-31c25e1cfdef
Some initial groundwork for dynamic sound

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1516 1509560c-5e2a-0410-865c-31c25e1cfdef
Changed the way NME calculates native screen resolution on SDL targets. Seems to be much more robust.

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1517 1509560c-5e2a-0410-865c-31c25e1cfdef
More work on dynamic sound

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1518 1509560c-5e2a-0410-865c-31c25e1cfdef
Fix windows compile

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1519 1509560c-5e2a-0410-865c-31c25e1cfdef
Dirty cache when alpha has changed

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1520 1509560c-5e2a-0410-865c-31c25e1cfdef
More work on sound

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1521 1509560c-5e2a-0410-865c-31c25e1cfdef
User-defines ("-D") will pass onto the Haxe compile process as well

There is still a distinction between defines (internal to the command-line tools) and compileFlags (passed onto the Haxe compile process).

However, sometimes you want defines to pass through into Haxe. For example, defining "fdb" from the command-line. Now, when you specify a define against the command-line tools (like "nme test project.nmml flash -Dfdb") it will define this value in the command-line tools, and it will pass it onto the Haxe compiler.

This still allows flexibility and distinction within the NMML format, but provides an easier way to push values to the Haxe compiler, when necessary.

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1522 1509560c-5e2a-0410-865c-31c25e1cfdef
Add .keys() to ObjectHash and fix for Neko max integer limit

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1523 1509560c-5e2a-0410-865c-31c25e1cfdef
Removed the FDB define when compiling a debug Flash build.

You can add this back in using <haxedef name="fdb" /> in the NMML project file, or by using "nme test project.nmml flash -debug -Dfdb" instead.

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1524 1509560c-5e2a-0410-865c-31c25e1cfdef
Preparing for NME 3.3.1

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1525 1509560c-5e2a-0410-865c-31c25e1cfdef
webOS compile fix

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1526 1509560c-5e2a-0410-865c-31c25e1cfdef
Making progress on updated documentation

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1527 1509560c-5e2a-0410-865c-31c25e1cfdef
Small installer changes

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1528 1509560c-5e2a-0410-865c-31c25e1cfdef
Add readMultiByte stub

git-svn-id: http://nekonme.googlecode.com/svn/trunk@1529 1509560c-5e2a-0410-865c-31c25e1cfdef