Updated Modlibrary
Buildcraft Additional Pipes v3.0.1
Buildcraft Additional Objects v85
Charging Bench v1.81-1
Custom Mob Spawner v1.4.1
Forestry v1.4.0.4
MAtmos v11
Millenaire v2.4.6
Mo Creatures v3.3.0
Railcraft v4.1.4
Thaumcraft v2.0
Updated Technic 6.1.1 Basemods with GUIApi
Updated Additional Pipes to v3.0.1
    Re Versioning the Releases. 2.x.x will be for Buildcraft 2 and 3.x.x will be for the Builcraft 3
    Ported to Minecraft 1.2.3 and Buildcraft 2.2.13 for SSP and SMP
    Conductive Teleport Pipes are now Lossless (They don't "loose" power anymore)
    SSP and SMP has been tested and I would like to toss a thanks out to Kyprus for assisting in debugging and testing.
    Buildcraft 3 Version Posted. There is BUGS in this version. DO NOT place a water pipe next to a Conductive Teleport Pipe, you world will Corrupt. Other than that.. Have fun.
Updated Buildcraft Objects to v85
Updated Charging Bench to v1.81-1
Update to IC2 1.81
Updated Forestry to v4.1.4
Version 4.1.4 - (03-25-12)

    Fixed a bug that prevented the Coke Oven from functioning.

Version 4.1.3 - (03-24-12)

    Fixed linking carts to the Bore.
    Bore now passes trash items to linked chest carts and requests items from them as needed (fuel, gravel).
    Fixed a bug that was preventing anchored chunks from updating blocks and tile entities, entities still bugged.
    Fixed Cube block drops (World Anchor, Concrete Block)
Updated Custom Mob Spawner to v1.4.1
Update for minecraft 1.2.3
Updated Thaumcraft to v2.0
Too much to list - go read the Wiki!
Updated MAtmos to v11
The mod has been upgraded to work with 1.2.3 by the VoxelBox ModPack Team! Please note that not all features may be supported when the player is over altitude 128, but most will.
Updated Mo Creatures to v3.3.0
Updated for Minecraft 1.2.3
Updated Millenaire to v2.4.6
2.4.6
22/03/2012

    The Hall of Fame is now a full-scale (120*88 metres) copy of the Paris Panthéon instead of a half-sized one
    Up-to-date Russian translation by FoKLest and Baldur_ru
    Tweaks to the import/export system; the negation wand is now used to export, and it's possible to import and export repeatedly using the same panels
    Tweaks to the location-finding system to make it a little easier to find room for bigger buildings
    Improvements to the speed of village generation
    Buildings can now rise above the old 128 level limit
    Fixed major bug where raids by bandits could fail to end properly, leaving villages to "defend" eternally
    Fixed a bug where the new Japanese fort would be built as an ordinary house
    Fixed a bug where lone buildings would have "village names" (visible in raiding messages)

2.4.5
20/03/2012

    New alternative designs for the Japanese Pagoda and Lookout towers by Rasseru
    Replacement design for the Japanese Fort by Rasseru (Note: if you currently have a Japanese military village with a fort that is not fully upgraded, wait until it is before you upgrade Millénaire)
    Added support for inverted stairs and slabs
    Modified many Norman buildings to use inverted stairs under the roofs and for arches (feedback welcome on other places they could be used)
    Fixed a major bug where controlled villages could cause FPS crashes
    Likely fix for the compatibility issues with 4096 block ids mods
Updated Railcraft to v4.1.4
Version 4.1.4 - (03-25-12)

    Fixed a bug that prevented the Coke Oven from functioning.

Version 4.1.3 - (03-24-12)

    Fixed linking carts to the Bore.
    Bore now passes trash items to linked chest carts and requests items from them as needed (fuel, gravel).
    Fixed a bug that was preventing anchored chunks from updating blocks and tile entities, entities still bugged.
    Fixed Cube block drops (World Anchor, Concrete Block)

Version 4.1.2 - (03-23-12)

    Fixed a crash in the IC2 Module.