Merge pull request #1057 from Hawk-v3/master

Engineering Breakroom Door Fix
Made req_access work like req_one_access used to; req_combined_access is now used for when you need more than one type of access to be checked together. Adjusted maps to reflect this.
New sprites for bomb suit, in-hands for pulse rifles, advances energy guns, and laser guns. Customs for sicktrigger, lexusjjss, and roaper. Changes to the MOTD to match the server and remove the changelog link.
Merge pull request #1059 from Erthilo/master

New sprites for bomb suit, in-hands for pulse rifles, advanced energy guns, and laser guns. Customs for sicktrigger, lexusjjss, and roaper. Changes to the MOTD to match the server and remove the changelog link.
TG: A few map fixes, plus new toilets, urinals, and showers.
All bathroom stuff is fairly WIP at the moment.
The toilet path has changed from /obj/machinery/disposal/toilet to
/obj/structure/toilet
Revision: r3586
Author: 	 petethegoat
Re-adds stripping var logging.
TG: -Defined a new area for the prison wing, so ghosts won't teleport to the admin
brig by accident
-Removed prison toilet disposals
-Reduced number of blast doors in prison wing, as it was overkill
-Fixes prison break event to also affect the prison wing
-Restores geneticists' supervisor text and headsets to include the RD
-HoP now starts with full access to his departments (all Supply and Civil)
Revision: r3587
Author: 	 ericgfw...@hotmail.com
TG: Fixed an issue where contraband crates could not be ordered and would prevent
other crates in the same shipment from arriving.

Generalised the crate contents randomisation code to allow for future random-
contents crates and avoid unnecessary copypasted code.
Revision: r3588
Author: 	 musketstgstation
TG: -New PDAs for roboticists and shaft miners.
Revision: r3589
Author: 	 d_h2...@yahoo.com
TG: -Fixed broken piping in DJ station
-Added a shower unit to virology's clean airlock
-Removed access requirement for Toxins Test Chamber, as it was before
-Courtroom witness box made easier to use
-QM now has full access to the departments he commands (mining)
-Beakers, small and large can now be made/recycled in autolathes. Large beakers
are significantly more expensive
Revision: r3592
Author: 	 ericgfw...@hotmail.com
Merge pull request #1058 from SkyMarshal/BugFixes

Made req_access work like req_one_access used to; req_combined_access is now used for when you need more than one type of access to be checked together. Adjusted maps to reflect this.
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates

Conflicts:
	code/defines/obj/supplypacks.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
TG: Committing from the Proposed Commit forum:

Work by Neek
- Hulk Hogan moustache fix

Work by Yvarov
- Alien Unconciousness fix (Fixes  Issue 283 )
- - Also commented out alien snoring all over because aliens don't snore.
- Replacement light box fix (Fixes  Issue 398 )
- Syringe gun attack logs added (Fixes  Issue 465 )

Work by QualityVan
- Nettle and Death Nettle force based on potency.
Revision: r3593
Author: 	 johnsonmt88
TG: -r-table parts are now made by using four metal rods on regular table parts.
-Removed r-table parts from the plasteel build menu.
Revision: r3594
Author: 	 ericgfw...@hotmail.com
Changelog, as always!
Merge pull request #1060 from Erthilo/TGUpdates

TG Updates 3586 to 3594 + Var logging for stripping
Adds logging to holodeck controls. Allows AI to toggle saferty on and off, unless emagged. Fixes mech weapons not firing. Add ADVANCED INTERROGATION TECHNIQUES (smashing peoples faces with tables). Grab someone once and then click on a table. Fixes sleep button not waking you up.
Merge pull request #1062 from Erthilo/TGUpdates

Adds holodeck features (AI toggle, logging), adds table smashing, fixes mech weapons and fixes sleeping button.
Table smashing is now more interesting.
Merge pull request #1063 from SkyMarshal/CoolTweaks

Table smashing is now more interesting.