Reverting r2327
http://forum.vcmi.eu/viewtopic.php?t=410

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2328 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
A patch from ori.bar fixing #37 and #64.
http://forum.vcmi.eu/viewtopic.php?p=5993#5993

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2329 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Ouch. #37 is not so easy. :>

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2330 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Reintroduced partial patch from r2327 (sex->female) + typo fix.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2331 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Created creature_backgrounds.json from cr_bgs.txt.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2332 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Created town_pictures.json from townPics.txt.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2333 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Created battles_graphics.json from battleBack.txt and battleHeroes.txt.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2334 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Merged AC_desc.txt into battles_graphics.json.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2335 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Created wall_pos.json from wall_pos.txt.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2336 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
- fixed #586, #757, #758
- fixed spinning projectiles for some creatures

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2337 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Convert ERMU_to_picture.txt into ERMU_to_picture.json.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2338 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Created towns_defs.json from townsDefs.txt.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2339 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Removed object recycling that was causing #796. Fixed text nr typo.
Corrected json include in client/Client.cpp.

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2340 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Fixed #789 and #795,

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2341 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Fixed #791. Don't like it. Rogues do not have TURN_R sequence. I if-ed out that in reverse animation but I believe more general solution should be devised, possibly on the side of CCreatureAnimation.

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2342 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Merge cr_abils.txt into creatures.json. Force loading of data from ZCRTRAIT.TXT (was controlable before, but switch was in an inconvenient place).


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2343 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Moved the notUsedMonsters values into creatures.json.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2344 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Replaced a few iterators with BOOST_FOREACH.


git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2345 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Version set to 0.86.

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2346 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834
Bump save format. Release date in changelog.

git-svn-id: https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk@2347 4dfc6b2a-8b31-0410-aa91-d6c70e3ac834