-v 0.50Beta- 
    Included: Auto Adjust Audio Sensity option    
    Included: 8 bits .wav file support
    Recalibrated: Manual audio sense 1    
    Cosmetic: Many changes in panel and terminal window info
    Corrected: Tracker_url
    Corrected: a few bytes in Memory Leaks
    work around: memory leak in function: bpy.ops.transform.rotate
    work around: memory leak in function: bpy.ops.anim.keyframe_insert
    



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3879 96b784f8-4ae3-dd11-aff7-0030488c597c
Slice's "Rip" option now *only* crashes Blender when the cutting plane was selected by face rather than by edges; Slice no longer crashes Blender when the "Rip" option is selected if the cutting plane was selected by its edges.

Also did further clean up on the internal code documentation, and began laying ground work for a possible automatic UI integration of the TinyCAD VTX menu items.  Right now it does NOT work, so I have it hidden behind a bpy.app.debug check as with all the other experimental stuff.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3880 96b784f8-4ae3-dd11-aff7-0030488c597c
tiny fix: forgot to add triangle index to ms3d group.

changed status of exporter to partial implemented.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3881 96b784f8-4ae3-dd11-aff7-0030488c597c
tiny fix: translation applied twice through parenting at importing

removed translation for mesh and armature generation.
only the empty is created at cursor-location.
by parenting mesh and armature to the empty, they will be translated to the location of cursor.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3882 96b784f8-4ae3-dd11-aff7-0030488c597c
tidy up & add info icon for the scripts help/info panels

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3883 96b784f8-4ae3-dd11-aff7-0030488c597c
add plugin icon to menu items for visual id as plugin in interface
rename operator in face inset fillet & clean up

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3887 96b784f8-4ae3-dd11-aff7-0030488c597c
change menu icon to plugin

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3888 96b784f8-4ae3-dd11-aff7-0030488c597c
minor updates to ui
added built in wireframe & removed slow curve wireframe to object_render_wire.py


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3889 96b784f8-4ae3-dd11-aff7-0030488c597c
I removed a small bug ... .




git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3890 96b784f8-4ae3-dd11-aff7-0030488c597c
fix for menu error

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3891 96b784f8-4ae3-dd11-aff7-0030488c597c
When loading the shape key one needs to be in the OBJECT mode ... .



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3892 96b784f8-4ae3-dd11-aff7-0030488c597c
update window gen by sayproductions

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3896 96b784f8-4ae3-dd11-aff7-0030488c597c
If no object is present in the scene no action follows. This change in the
code was done upon a suggestion from CoDEmanX1.



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3897 96b784f8-4ae3-dd11-aff7-0030488c597c
-v 0.60Beta- 
    Included: Option to use just the beat from the audio sound
    Included: Option to exclude the beat from the audio sound
    Included: More or less sensibility options when using the beat
    Included: Audio Channel Select option



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3898 96b784f8-4ae3-dd11-aff7-0030488c597c
Some other security checks ...



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3899 96b784f8-4ae3-dd11-aff7-0030488c597c
Some additional security checks ...



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3900 96b784f8-4ae3-dd11-aff7-0030488c597c
Security checks also for other operators (rendering) ...



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@3901 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  Security checks also for other operators (rendering) ...
  Some additional security checks ...
  Some other security checks ...
  -v 0.60Beta-     Included: Option to use just the beat from the audio sound     Included: Option to exclude the beat from the audio sound     Included: More or less sensibility options when using the beat     Included: Audio Channel Select option
  If no object is present in the scene no action follows. This change in the code was done upon a suggestion from CoDEmanX1.
  update window gen by sayproductions
  When loading the shape key one needs to be in the OBJECT mode ... .
  fix for menu error
  I removed a small bug ... .
  minor updates to ui added built in wireframe & removed slow curve wireframe to object_render_wire.py
  change menu icon to plugin
  add plugin icon to menu items for visual id as plugin in interface rename operator in face inset fillet & clean up
  tidy up & add info icon for the scripts help/info panels
  tiny fix: translation applied twice through parenting at importing
  tiny fix: forgot to add triangle index to ms3d group.
  Slice's "Rip" option now *only* crashes Blender when the cutting plane was selected by face rather than by edges; Slice no longer crashes Blender when the "Rip" option is selected if the cutting plane was selected by its edges.
  -v 0.50Beta-     Included: Auto Adjust Audio Sensity option     Included: 8 bits .wav file support     Recalibrated: Manual audio sense 1     Cosmetic: Many changes in panel and terminal window info     Corrected: Tracker_url     Corrected: a few bytes in Memory Leaks     work around: memory leak in function: bpy.ops.transform.rotate     work around: memory leak in function: bpy.ops.anim.keyframe_insert