- Draw 1 pixel of border at the edges of the status bar to prevent imprecision HOMs (only top and bottom for non-widescreen for now).
- The completeborder command is handled at the base statusbar now since it can do so more efficiently.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3771 a95907f1-e10c-0410-b46f-9e587ccb1026
- Added a 90 degree offset to all voxels, since Build's compass directions start at north
  rather than east.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3774 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: R_ExtendSpriteFrames() would change spr.spriteframes even when it wasn't moving them around.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3775 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: hud_scale is supposed use strictly integral scaling factors.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3776 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fix typo: MF6_SEEINVISIBLE is in flags6, not flags.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3777 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed typo: Midtextures with world panning replaced rw_midtexturemid with the rowoffset instead of adding them together.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3778 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: Pain flashes were not inheritable.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3779 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: player_t::settings_controller was not serialized.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3780 a95907f1-e10c-0410-b46f-9e587ccb1026
- snd_midipatchset and fluid_patchset are now processed through NicePath() for variable
  substitution. In addition, on Windows, if they contain no path separator, they will
  automatically have $PROGDIR prepended to them.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3781 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: 1 pixel border was drawn when there was no status bar.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3782 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: DSBarInfo::ScreenSizeChanged() must call its supermethod.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3783 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: FStateDefinitions::FinishStates() must ResolveGotoLabels before resolving labelled gotos. Otherwise, something like this fails:
      Goto State1
    State1:
      Goto State2
    State2:
  because when "Goto State1" is processed, State1 is still pointing at the string "State2" rather than State2's state, so the goto will end up pointing at a string (which will soon be
  freed from memory) instead of at an actual state.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3784 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: The label offset has no business being involved in the positioning of the options menu cursor. Also put the cursor towards the bottom of tall small fonts.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3785 a95907f1-e10c-0410-b46f-9e587ccb1026
- Remove LabelOffset from menus entirely and just compute things so that the console font and
  small font, when mixed on the same line, align at their baselines.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3786 a95907f1-e10c-0410-b46f-9e587ccb1026
- Remove LabelOffset from menudef.txt.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3787 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: The float bob offsetting in R_ProjectSprite was using r_TicFrac as a millisecond count
  rather than as a fraction of a tic.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3788 a95907f1-e10c-0410-b46f-9e587ccb1026
- Move the float bob offset calculation into a separate function.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3789 a95907f1-e10c-0410-b46f-9e587ccb1026
- Changed A_SpawnItem and A_SpawnItemEx to take the caller's floatbob into account when calculating the spawned actor's z.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3790 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: menu_endgame showed no text during a netgame, nor did it block you from ending a netgame.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3791 a95907f1-e10c-0410-b46f-9e587ccb1026
- Add the bob offset to the missiles spawned by P_SpawnMissile(), P_SpawnMissileAngle(), P_SpawnMissileAngleSpeed(), A_MissileAttack, A_ComboAttack, A_BasicAttack, A_CustomMissile, A_CustomComboAttack, A_ThrowGrenade, A_SpawnDebris, and A_Burst.
- Add the bob offset to the value returned by GetActorZ.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@3795 a95907f1-e10c-0410-b46f-9e587ccb1026